/*************************************************************************/ /* sdf3d_op_rounded.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sdf3d_op_rounded.h" #include "../../algos/mm_algos.h" #include "../../editor/mm_graph_node.h" #include "../mm_material.h" Ref MMSdf3dOpRounded::get_input() { return input; } void MMSdf3dOpRounded::set_input(const Ref &val) { input = val; } Ref MMSdf3dOpRounded::get_output() { return output; } void MMSdf3dOpRounded::set_output(const Ref &val) { output = val; } float MMSdf3dOpRounded::get_radius() const { return radius; } void MMSdf3dOpRounded::set_radius(const float val) { radius = val; emit_changed(); output->do_emit_changed(); } void MMSdf3dOpRounded::_init_properties() { if (!input.is_valid()) { input.instance(); input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2); } input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL); // input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_VECTOR2; input->set_slot_name(">>> Input "); if (!input->is_connected("changed", this, "on_input_changed")) { input->connect("changed", this, "on_input_changed"); } if (!output.is_valid()) { output.instance(); output->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_VECTOR2); } output->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_FLOAT); output->set_slot_name(">>> Output >>>"); output->set_get_value_from_owner(true); register_input_property(input); register_output_property(output); } void MMSdf3dOpRounded::_register_methods(MMGraphNode *mm_graph_node) { mm_graph_node->add_slot_label_universal(input); mm_graph_node->add_slot_label_universal(output); mm_graph_node->add_slot_float("get_radius", "set_radius", "Radius", 0.01); } Vector2 MMSdf3dOpRounded::_get_property_value_sdf3d(const Vector3 &uv3) { Vector2 v = input->get_value_sdf3d(uv3); //vec2($(name_uv)_v.x-$r, $(name_uv)_v.y); v.x -= radius; return v; } void MMSdf3dOpRounded::on_input_changed() { emit_changed(); output->do_emit_changed(); } MMSdf3dOpRounded::MMSdf3dOpRounded() { radius = 0.15; } MMSdf3dOpRounded::~MMSdf3dOpRounded() { } void MMSdf3dOpRounded::_bind_methods() { ClassDB::bind_method(D_METHOD("get_input"), &MMSdf3dOpRounded::get_input); ClassDB::bind_method(D_METHOD("set_input", "value"), &MMSdf3dOpRounded::set_input); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input"); ClassDB::bind_method(D_METHOD("get_output"), &MMSdf3dOpRounded::get_output); ClassDB::bind_method(D_METHOD("set_output", "value"), &MMSdf3dOpRounded::set_output); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_output", "get_output"); ClassDB::bind_method(D_METHOD("get_radius"), &MMSdf3dOpRounded::get_radius); ClassDB::bind_method(D_METHOD("set_radius", "value"), &MMSdf3dOpRounded::set_radius); ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius"); ClassDB::bind_method(D_METHOD("on_input_changed"), &MMSdf3dOpRounded::on_input_changed); }