/*************************************************************************/ /* fbm_noise.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "fbm_noise.h" #include "../../algos/mm_algos.h" #include "../../editor/mm_graph_node.h" #include "../mm_material.h" Ref MMFbmNoise::get_image() { return image; } void MMFbmNoise::set_image(const Ref &val) { image = val; } int MMFbmNoise::get_type() const { return type; } void MMFbmNoise::set_type(const int val) { type = val; set_dirty(true); } Vector2 MMFbmNoise::get_scale() { return scale; } void MMFbmNoise::set_scale(const Vector2 &val) { scale = val; set_dirty(true); } int MMFbmNoise::get_folds() const { return folds; } void MMFbmNoise::set_folds(const int val) { folds = val; set_dirty(true); } int MMFbmNoise::get_iterations() const { return iterations; } void MMFbmNoise::set_iterations(const int val) { iterations = val; set_dirty(true); } float MMFbmNoise::get_persistence() const { return persistence; } void MMFbmNoise::set_persistence(const float val) { persistence = val; set_dirty(true); } void MMFbmNoise::_init_properties() { if (!image.is_valid()) { image.instance(); image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE); } image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE); register_output_property(image); } void MMFbmNoise::_register_methods(MMGraphNode *mm_graph_node) { mm_graph_node->add_slot_texture_universal(image); Array arr; arr.push_back("Value"); arr.push_back("Perlin"); arr.push_back("Simplex"); arr.push_back("Cellular1"); arr.push_back("Cellular2"); arr.push_back("Cellular3"); arr.push_back("Cellular4"); arr.push_back("Cellular5"); arr.push_back("Cellular6"); //, Vector2(0, 1)); mm_graph_node->add_slot_enum("get_type", "set_type", "Type", arr); //, Vector2(1, 10)); mm_graph_node->add_slot_vector2("get_scale", "set_scale", "Scale"); //, Vector2(0, 1)); mm_graph_node->add_slot_int("get_folds", "set_folds", "folds"); //, Vector2(0, 1)); mm_graph_node->add_slot_int("get_iterations", "set_iterations", "Iterations"); //, Vector2(0, 1)); mm_graph_node->add_slot_float("get_persistence", "set_persistence", "Persistence", 0.01); } Color MMFbmNoise::_get_value_for(const Vector2 &uv, const int pseed) { float ps = 1.0 / float(pseed); //"Value,Perlin,Simplex,Cellular1,Cellular2,Cellular3,Cellular4,Cellular5,Cellular6"; if (type == 0) { return MMAlgos::fbmval(uv, scale, folds, iterations, persistence, ps); } else if (type == 1) { return MMAlgos::perlin(uv, scale, folds, iterations, persistence, ps); } else if (type == 2) { return MMAlgos::simplex(uv, scale, folds, iterations, persistence, ps); } else if (type == 3) { return MMAlgos::cellular(uv, scale, folds, iterations, persistence, ps); } else if (type == 4) { return MMAlgos::cellular2(uv, scale, folds, iterations, persistence, ps); } else if (type == 5) { return MMAlgos::cellular3(uv, scale, folds, iterations, persistence, ps); } else if (type == 6) { return MMAlgos::cellular4(uv, scale, folds, iterations, persistence, ps); } else if (type == 7) { return MMAlgos::cellular5(uv, scale, folds, iterations, persistence, ps); } else if (type == 8) { return MMAlgos::cellular6(uv, scale, folds, iterations, persistence, ps); } return Color(); } void MMFbmNoise::_render(const Ref &material) { Ref img = render_image(material); image->set_value(img); } MMFbmNoise::MMFbmNoise() { type = 0; scale = Vector2(2, 2); folds = 0; iterations = 5; persistence = 0.5; } MMFbmNoise::~MMFbmNoise() { } void MMFbmNoise::_bind_methods() { ClassDB::bind_method(D_METHOD("get_image"), &MMFbmNoise::get_image); ClassDB::bind_method(D_METHOD("set_image", "value"), &MMFbmNoise::set_image); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image"); ClassDB::bind_method(D_METHOD("get_type"), &MMFbmNoise::get_type); ClassDB::bind_method(D_METHOD("set_type", "value"), &MMFbmNoise::set_type); ADD_PROPERTY(PropertyInfo(Variant::INT, "type"), "set_type", "get_type"); ClassDB::bind_method(D_METHOD("get_scale"), &MMFbmNoise::get_scale); ClassDB::bind_method(D_METHOD("set_scale", "value"), &MMFbmNoise::set_scale); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ClassDB::bind_method(D_METHOD("get_folds"), &MMFbmNoise::get_folds); ClassDB::bind_method(D_METHOD("set_folds", "value"), &MMFbmNoise::set_folds); ADD_PROPERTY(PropertyInfo(Variant::INT, "folds"), "set_folds", "get_folds"); ClassDB::bind_method(D_METHOD("get_iterations"), &MMFbmNoise::get_iterations); ClassDB::bind_method(D_METHOD("set_iterations", "value"), &MMFbmNoise::set_iterations); ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations"), "set_iterations", "get_iterations"); ClassDB::bind_method(D_METHOD("get_persistence"), &MMFbmNoise::get_persistence); ClassDB::bind_method(D_METHOD("set_persistence", "value"), &MMFbmNoise::set_persistence); ADD_PROPERTY(PropertyInfo(Variant::REAL, "persistence"), "set_persistence", "get_persistence"); }