#ifndef SCRIPT_EDITOR_BASE_H #define SCRIPT_EDITOR_BASE_H /*************************************************************************/ /* script_editor_plugin.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "scene/gui/box_container.h" class SyntaxHighlighter; class Texture; class ScriptEditorBase : public VBoxContainer { GDCLASS(ScriptEditorBase, VBoxContainer); protected: static void _bind_methods(); public: virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter) = 0; virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter) = 0; virtual void apply_code() = 0; virtual RES get_edited_resource() const = 0; virtual Vector get_functions() = 0; virtual void set_edited_resource(const RES &p_res) = 0; virtual void enable_editor() = 0; virtual void reload_text() = 0; virtual String get_name() = 0; virtual Ref get_icon() = 0; virtual bool is_unsaved() = 0; virtual Variant get_edit_state() = 0; virtual void set_edit_state(const Variant &p_state) = 0; virtual void goto_line(int p_line, bool p_with_error = false) = 0; virtual void set_executing_line(int p_line) = 0; virtual void clear_executing_line() = 0; virtual void trim_trailing_whitespace() = 0; virtual void insert_final_newline() = 0; virtual void convert_indent_to_spaces() = 0; virtual void convert_indent_to_tabs() = 0; virtual void ensure_focus() = 0; virtual void tag_saved_version() = 0; virtual void reload(bool p_soft) {} virtual void get_breakpoints(List *p_breakpoints) = 0; virtual void add_callback(const String &p_function, PoolStringArray p_args) = 0; virtual void update_settings() = 0; virtual void set_debugger_active(bool p_active) = 0; virtual bool can_lose_focus_on_node_selection() { return true; } virtual bool show_members_overview() = 0; virtual void set_tooltip_request_func(String p_method, Object *p_obj) = 0; virtual Control *get_edit_menu() = 0; virtual void clear_edit_menu() = 0; virtual void validate() = 0; ScriptEditorBase() {} }; #endif // SCRIPT_EDITOR_PLUGIN_H