/*************************************************************************/ /* dir_access_windows.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #if defined(WINDOWS_ENABLED) #include "dir_access_windows.h" #include "core/os/memory.h" #include "core/string/print_string.h" #include #include #define WIN32_LEAN_AND_MEAN #include /* [03:57] yessopie, so i don't havemak to rely on unicows [03:58] reduz- yeah, all of the functions fail, and then you can call GetLastError () which will return 120 [03:58] CategoryApl, hehe, what? :) [03:59] didn't Verona lead to some trouble [03:59] 120 = ERROR_CALL_NOT_IMPLEMENTED [03:59] (you can use that constant if you include winerr.h) [03:59] well answer with winning a compo [04:02] if ( SetCurrentDirectoryW ( L"." ) == FALSE && GetLastError () == ERROR_CALL_NOT_IMPLEMENTED ) { use ANSI } */ struct DirAccessWindowsPrivate { HANDLE h; //handle for findfirstfile WIN32_FIND_DATA f; WIN32_FIND_DATAW fu; //unicode version }; // CreateFolderAsync Error DirAccessWindows::list_dir_begin() { _cisdir = false; _cishidden = false; list_dir_end(); p->h = FindFirstFileExW((LPCWSTR)(String(current_dir + "\\*").utf16().get_data()), FindExInfoStandard, &p->fu, FindExSearchNameMatch, NULL, 0); return (p->h == INVALID_HANDLE_VALUE) ? ERR_CANT_OPEN : OK; } String DirAccessWindows::get_next() { if (p->h == INVALID_HANDLE_VALUE) { return ""; } _cisdir = (p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); _cishidden = (p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); String name = String::utf16((const char16_t *)(p->fu.cFileName)); if (FindNextFileW(p->h, &p->fu) == 0) { FindClose(p->h); p->h = INVALID_HANDLE_VALUE; } return name; } bool DirAccessWindows::current_is_dir() const { return _cisdir; } bool DirAccessWindows::current_is_hidden() const { return _cishidden; } void DirAccessWindows::list_dir_end() { if (p->h != INVALID_HANDLE_VALUE) { FindClose(p->h); p->h = INVALID_HANDLE_VALUE; } } int DirAccessWindows::get_drive_count() { return drive_count; } String DirAccessWindows::get_drive(int p_drive) { if (p_drive < 0 || p_drive >= drive_count) { return ""; } return String::chr(drives[p_drive]) + ":"; } Error DirAccessWindows::change_dir(String p_dir) { GLOBAL_LOCK_FUNCTION p_dir = fix_path(p_dir); WCHAR real_current_dir_name[2048]; GetCurrentDirectoryW(2048, real_current_dir_name); String prev_dir = String::utf16((const char16_t *)real_current_dir_name); SetCurrentDirectoryW((LPCWSTR)(current_dir.utf16().get_data())); bool worked = (SetCurrentDirectoryW((LPCWSTR)(p_dir.utf16().get_data())) != 0); String base = _get_root_path(); if (base != "") { GetCurrentDirectoryW(2048, real_current_dir_name); String new_dir = String::utf16((const char16_t *)real_current_dir_name).replace("\\", "/"); if (!new_dir.begins_with(base)) { worked = false; } } if (worked) { GetCurrentDirectoryW(2048, real_current_dir_name); current_dir = String::utf16((const char16_t *)real_current_dir_name); current_dir = current_dir.replace("\\", "/"); } SetCurrentDirectoryW((LPCWSTR)(prev_dir.utf16().get_data())); return worked ? OK : ERR_INVALID_PARAMETER; } Error DirAccessWindows::make_dir(String p_dir) { GLOBAL_LOCK_FUNCTION p_dir = fix_path(p_dir); if (p_dir.is_rel_path()) { p_dir = current_dir.plus_file(p_dir); } p_dir = p_dir.replace("/", "\\"); bool success; int err; if (!p_dir.is_network_share_path()) { p_dir = "\\\\?\\" + p_dir; // Add "\\?\" to the path to extend max. path length past 248, if it's not a network share UNC path. // See https://msdn.microsoft.com/en-us/library/windows/desktop/aa363855(v=vs.85).aspx } success = CreateDirectoryW((LPCWSTR)(p_dir.utf16().get_data()), NULL); err = GetLastError(); if (success) { return OK; } if (err == ERROR_ALREADY_EXISTS || err == ERROR_ACCESS_DENIED) { return ERR_ALREADY_EXISTS; } return ERR_CANT_CREATE; } String DirAccessWindows::get_current_dir() { String base = _get_root_path(); if (base != "") { String bd = current_dir.replace("\\", "/").replace_first(base, ""); if (bd.begins_with("/")) { return _get_root_string() + bd.substr(1, bd.length()); } else { return _get_root_string() + bd; } } return current_dir; } String DirAccessWindows::get_current_dir_without_drive() { String dir = get_current_dir(); if (_get_root_string() == "") { int p = current_dir.find(":"); if (p != -1) { dir = dir.right(p + 1); } } return dir; } bool DirAccessWindows::file_exists(String p_file) { GLOBAL_LOCK_FUNCTION if (!p_file.is_abs_path()) { p_file = get_current_dir().plus_file(p_file); } p_file = fix_path(p_file); DWORD fileAttr; fileAttr = GetFileAttributesW((LPCWSTR)(p_file.utf16().get_data())); if (INVALID_FILE_ATTRIBUTES == fileAttr) { return false; } return !(fileAttr & FILE_ATTRIBUTE_DIRECTORY); } bool DirAccessWindows::dir_exists(String p_dir) { GLOBAL_LOCK_FUNCTION if (p_dir.is_rel_path()) p_dir = get_current_dir().plus_file(p_dir); p_dir = fix_path(p_dir); DWORD fileAttr; fileAttr = GetFileAttributesW((LPCWSTR)(p_dir.utf16().get_data())); if (INVALID_FILE_ATTRIBUTES == fileAttr) { return false; } return (fileAttr & FILE_ATTRIBUTE_DIRECTORY); } Error DirAccessWindows::rename(String p_path, String p_new_path) { if (p_path.is_rel_path()) { p_path = get_current_dir().plus_file(p_path); } p_path = fix_path(p_path); if (p_new_path.is_rel_path()) { p_new_path = get_current_dir().plus_file(p_new_path); } p_new_path = fix_path(p_new_path); // If we're only changing file name case we need to do a little juggling if (p_path.to_lower() == p_new_path.to_lower()) { if (dir_exists(p_path)) { // The path is a dir; just rename return ::_wrename((LPCWSTR)(p_path.utf16().get_data()), (LPCWSTR)(p_new_path.utf16().get_data())) == 0 ? OK : FAILED; } // The path is a file; juggle WCHAR tmpfile[MAX_PATH]; if (!GetTempFileNameW((LPCWSTR)(fix_path(get_current_dir()).utf16().get_data()), NULL, 0, tmpfile)) { return FAILED; } if (!::ReplaceFileW(tmpfile, (LPCWSTR)(p_path.utf16().get_data()), NULL, 0, NULL, NULL)) { DeleteFileW(tmpfile); return FAILED; } return ::_wrename(tmpfile, (LPCWSTR)(p_new_path.utf16().get_data())) == 0 ? OK : FAILED; } else { if (file_exists(p_new_path)) { if (remove(p_new_path) != OK) { return FAILED; } } return ::_wrename((LPCWSTR)(p_path.utf16().get_data()), (LPCWSTR)(p_new_path.utf16().get_data())) == 0 ? OK : FAILED; } } Error DirAccessWindows::remove(String p_path) { if (p_path.is_rel_path()) { p_path = get_current_dir().plus_file(p_path); } p_path = fix_path(p_path); DWORD fileAttr; fileAttr = GetFileAttributesW((LPCWSTR)(p_path.utf16().get_data())); if (INVALID_FILE_ATTRIBUTES == fileAttr) { return FAILED; } if ((fileAttr & FILE_ATTRIBUTE_DIRECTORY)) { return ::_wrmdir((LPCWSTR)(p_path.utf16().get_data())) == 0 ? OK : FAILED; } else { return ::_wunlink((LPCWSTR)(p_path.utf16().get_data())) == 0 ? OK : FAILED; } } /* FileType DirAccessWindows::get_file_type(const String& p_file) const { WCHAR real_current_dir_name[2048]; GetCurrentDirectoryW(2048, real_current_dir_name); String prev_dir = Strong::utf16((const char16_t *)real_current_dir_name); bool worked = SetCurrentDirectoryW((LPCWSTR)(current_dir.utf16().get_data())); DWORD attr; if (worked) { WIN32_FILE_ATTRIBUTE_DATA fileInfo; attr = GetFileAttributesExW((LPCWSTR)(p_file.utf16().get_data()), GetFileExInfoStandard, &fileInfo); } SetCurrentDirectoryW((LPCWSTR)(prev_dir.utf16().get_data())); if (!worked) { return FILE_TYPE_NONE; } return (attr & FILE_ATTRIBUTE_DIRECTORY) ? FILE_TYPE_ } */ uint64_t DirAccessWindows::get_space_left() { uint64_t bytes = 0; if (!GetDiskFreeSpaceEx(NULL, (PULARGE_INTEGER)&bytes, NULL, NULL)) { return 0; } //this is either 0 or a value in bytes. return bytes; } String DirAccessWindows::get_filesystem_type() const { String path = fix_path(const_cast(this)->get_current_dir()); if (path.is_network_share_path()) { return "Network Share"; } int unit_end = path.find(":"); ERR_FAIL_COND_V(unit_end == -1, String()); String unit = path.substr(0, unit_end + 1) + "\\"; WCHAR szVolumeName[100]; WCHAR szFileSystemName[10]; DWORD dwSerialNumber = 0; DWORD dwMaxFileNameLength = 0; DWORD dwFileSystemFlags = 0; if (::GetVolumeInformationW((LPCWSTR)(unit.utf16().get_data()), szVolumeName, sizeof(szVolumeName), &dwSerialNumber, &dwMaxFileNameLength, &dwFileSystemFlags, szFileSystemName, sizeof(szFileSystemName)) == TRUE) { return String::utf16((const char16_t *)szFileSystemName); } ERR_FAIL_V(""); } DirAccessWindows::DirAccessWindows() { p = memnew(DirAccessWindowsPrivate); p->h = INVALID_HANDLE_VALUE; current_dir = "."; drive_count = 0; #ifdef UWP_ENABLED Windows::Storage::StorageFolder ^ install_folder = Windows::ApplicationModel::Package::Current->InstalledLocation; change_dir(install_folder->Path->Data()); #else DWORD mask = GetLogicalDrives(); for (int i = 0; i < MAX_DRIVES; i++) { if (mask & (1 << i)) { //DRIVE EXISTS drives[drive_count] = 'A' + i; drive_count++; } } change_dir("."); #endif } DirAccessWindows::~DirAccessWindows() { list_dir_end(); memdelete(p); } #endif //windows DirAccess support