#ifndef GSAI_EVADE_H #define GSAI_EVADE_H #include "core/object/reference.h" #include "gsai_pursue.h" class GSAIEvade : public GSAIPursue { GDCLASS(GSAIEvade, GSAIPursue); public: float _get_modified_acceleration(); GSAIEvade(); ~GSAIEvade(); protected: static void _bind_methods(); }; #endif