<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFBufferView" inherits="Resource" version="3.5">
	<brief_description>
	</brief_description>
	<description>
		[b]Note:[/b] This class is only compiled in editor builds. Run-time glTF loading and saving is [i]not[/i] available in exported projects. References to [GLTFBufferView] within a script will cause an error in an exported project.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="buffer" type="int" setter="set_buffer" getter="get_buffer" default="-1">
		</member>
		<member name="byte_length" type="int" setter="set_byte_length" getter="get_byte_length" default="0">
		</member>
		<member name="byte_offset" type="int" setter="set_byte_offset" getter="get_byte_offset" default="0">
		</member>
		<member name="byte_stride" type="int" setter="set_byte_stride" getter="get_byte_stride" default="-1">
		</member>
		<member name="indices" type="bool" setter="set_indices" getter="get_indices" default="false">
		</member>
	</members>
	<constants>
	</constants>
</class>