<?xml version="1.0" encoding="UTF-8" ?> <class name="GLTFBufferView" inherits="Resource" version="3.5"> <brief_description> </brief_description> <description> [b]Note:[/b] This class is only compiled in editor builds. Run-time glTF loading and saving is [i]not[/i] available in exported projects. References to [GLTFBufferView] within a script will cause an error in an exported project. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="buffer" type="int" setter="set_buffer" getter="get_buffer" default="-1"> </member> <member name="byte_length" type="int" setter="set_byte_length" getter="get_byte_length" default="0"> </member> <member name="byte_offset" type="int" setter="set_byte_offset" getter="get_byte_offset" default="0"> </member> <member name="byte_stride" type="int" setter="set_byte_stride" getter="get_byte_stride" default="-1"> </member> <member name="indices" type="bool" setter="set_indices" getter="get_indices" default="false"> </member> </members> <constants> </constants> </class>