#ifndef SDF3D_SHAPE_BOX_H #define SDF3D_SHAPE_BOX_H class Sdf3dShapeBox : public MMNode { GDCLASS(Sdf3dShapeBox, MMNode); public: Ref get_output(); void set_output(const Ref &val); Vector3 get_size(); void set_size(const Vector3 &val); float get_radius() const; void set_radius(const float val); void _init_properties(); void _register_methods(const Variant &mm_graph_node); Vector2 _get_property_value_sdf3d(const Vector3 &uv3); Vector3 get_size(); void set_size(const Vector3 &val); float get_radius(); void set_radius(const float val); Sdf3dShapeBox(); ~Sdf3dShapeBox(); protected: static void _bind_methods(); //tool //export(Resource) Ref output; //export(Vector3) Vector3 size = Vector3(0.3, 0.25, 0.25); //export(float) float radius = 0.01; //size //radius }; #endif