<?xml version="1.0" encoding="UTF-8" ?>
<class name="PlayerProfile" inherits="Reference" version="3.7">
	<brief_description>
		Stores the data for a player. Also see [ProfileManager].
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_class_profile">
			<return type="void" />
			<argument index="0" name="profile" type="ClassProfile" />
			<description>
			</description>
		</method>
		<method name="clear_class_profiles">
			<return type="void" />
			<description>
			</description>
		</method>
		<method name="emit_change">
			<return type="void" />
			<description>
			</description>
		</method>
		<method name="from_dict">
			<return type="void" />
			<argument index="0" name="dict" type="Dictionary" />
			<description>
			</description>
		</method>
		<method name="get_class_profile">
			<return type="ClassProfile" />
			<argument index="0" name="class_id" type="StringName" />
			<description>
			</description>
		</method>
		<method name="get_class_profile_count" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="get_class_profile_index">
			<return type="ClassProfile" />
			<argument index="0" name="index" type="int" />
			<description>
			</description>
		</method>
		<method name="load_defaults">
			<return type="void" />
			<description>
			</description>
		</method>
		<method name="remove_class_profile">
			<return type="void" />
			<argument index="0" name="index" type="int" />
			<description>
			</description>
		</method>
		<method name="to_dict" qualifiers="const">
			<return type="Dictionary" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="custom_data" type="Dictionary" setter="set_custom_data" getter="get_custom_data" default="{}">
		</member>
		<member name="id" type="int" setter="set_id" getter="get_id" default="0">
		</member>
		<member name="profile_name" type="String" setter="set_profile_name" getter="get_profile_name" default="&quot;default.profile&quot;">
		</member>
		<member name="set_last_used_character" type="int" setter="set_last_used_character" getter="get_last_used_character" default="0">
		</member>
	</members>
	<signals>
		<signal name="changed">
			<argument index="0" name="profile" type="PlayerProfile" />
			<description>
			</description>
		</signal>
	</signals>
	<constants>
	</constants>
</class>