#ifndef MESH_DATA_REOURCE_COLLECTION_H #define MESH_DATA_REOURCE_COLLECTION_H #include "core/object/resource.h" #include "core/containers/vector.h" #include "mesh_data_resource.h" class MeshDataResourceCollection : public Resource { GDCLASS(MeshDataResourceCollection, Resource); public: void add_mdr(Ref mdr); Vector get_mdrs(); void set_mdrs(const Vector &p_arrays); MeshDataResourceCollection(); ~MeshDataResourceCollection(); protected: static void _bind_methods(); private: Vector> _mdrs; }; #endif