/*************************************************************************/ /* packet_peer_udp.cpp */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "packet_peer_udp.h" #include "core/io/ip.h" #include "core/io/udp_server.h" void PacketPeerUDP::set_blocking_mode(bool p_enable) { blocking = p_enable; } void PacketPeerUDP::set_broadcast_enabled(bool p_enabled) { ERR_FAIL_COND(udp_server); broadcast = p_enabled; if (_sock.is_valid() && _sock->is_open()) { _sock->set_broadcasting_enabled(p_enabled); } } Error PacketPeerUDP::join_multicast_group(IP_Address p_multi_address, String p_if_name) { ERR_FAIL_COND_V(udp_server, ERR_LOCKED); ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); ERR_FAIL_COND_V(!p_multi_address.is_valid(), ERR_INVALID_PARAMETER); if (!_sock->is_open()) { IP::Type ip_type = p_multi_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6; Error err = _sock->open(NetSocket::TYPE_UDP, ip_type); ERR_FAIL_COND_V(err != OK, err); _sock->set_blocking_enabled(false); _sock->set_broadcasting_enabled(broadcast); } return _sock->join_multicast_group(p_multi_address, p_if_name); } Error PacketPeerUDP::leave_multicast_group(IP_Address p_multi_address, String p_if_name) { ERR_FAIL_COND_V(udp_server, ERR_LOCKED); ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); ERR_FAIL_COND_V(!_sock->is_open(), ERR_UNCONFIGURED); return _sock->leave_multicast_group(p_multi_address, p_if_name); } String PacketPeerUDP::_get_packet_ip() const { return get_packet_address(); } Error PacketPeerUDP::_set_dest_address(const String &p_address, int p_port) { IP_Address ip; if (p_address.is_valid_ip_address()) { ip = p_address; } else { ip = IP::get_singleton()->resolve_hostname(p_address); if (!ip.is_valid()) { return ERR_CANT_RESOLVE; } } set_dest_address(ip, p_port); return OK; } int PacketPeerUDP::get_available_packet_count() const { // TODO we should deprecate this, and expose poll instead! Error err = const_cast(this)->_poll(); if (err != OK) { return -1; } return queue_count; } Error PacketPeerUDP::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { Error err = _poll(); if (err != OK) { return err; } if (queue_count == 0) { return ERR_UNAVAILABLE; } uint32_t size = 0; uint8_t ipv6[16]; rb.read(ipv6, 16, true); packet_ip.set_ipv6(ipv6); rb.read((uint8_t *)&packet_port, 4, true); rb.read((uint8_t *)&size, 4, true); rb.read(packet_buffer, size, true); --queue_count; *r_buffer = packet_buffer; r_buffer_size = size; return OK; } Error PacketPeerUDP::put_packet(const uint8_t *p_buffer, int p_buffer_size) { ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); ERR_FAIL_COND_V(!peer_addr.is_valid(), ERR_UNCONFIGURED); Error err; int sent = -1; if (!_sock->is_open()) { IP::Type ip_type = peer_addr.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6; err = _sock->open(NetSocket::TYPE_UDP, ip_type); ERR_FAIL_COND_V(err != OK, err); _sock->set_blocking_enabled(false); _sock->set_broadcasting_enabled(broadcast); } do { if (connected && !udp_server) { err = _sock->send(p_buffer, p_buffer_size, sent); } else { err = _sock->sendto(p_buffer, p_buffer_size, sent, peer_addr, peer_port); } if (err != OK) { if (err != ERR_BUSY) { return FAILED; } else if (!blocking) { return ERR_BUSY; } // Keep trying to send full packet continue; } return OK; } while (sent != p_buffer_size); return OK; } int PacketPeerUDP::get_max_packet_size() const { return 512; // uhm maybe not } Error PacketPeerUDP::listen(int p_port, const IP_Address &p_bind_address, int p_recv_buffer_size) { ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE); ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER); Error err; IP::Type ip_type = IP::TYPE_ANY; if (p_bind_address.is_valid()) { ip_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6; } err = _sock->open(NetSocket::TYPE_UDP, ip_type); if (err != OK) { return ERR_CANT_CREATE; } _sock->set_blocking_enabled(false); _sock->set_broadcasting_enabled(broadcast); err = _sock->bind(p_bind_address, p_port); if (err != OK) { _sock->close(); return err; } rb.resize(nearest_shift(p_recv_buffer_size)); return OK; } Error PacketPeerUDP::connect_shared_socket(Ref p_sock, IP_Address p_ip, uint16_t p_port, UDPServer *p_server) { udp_server = p_server; connected = true; _sock = p_sock; peer_addr = p_ip; peer_port = p_port; packet_ip = peer_addr; packet_port = peer_port; return OK; } void PacketPeerUDP::disconnect_shared_socket() { udp_server = nullptr; _sock = Ref(NetSocket::create()); close(); } Error PacketPeerUDP::connect_to_host(const IP_Address &p_host, int p_port) { ERR_FAIL_COND_V(udp_server, ERR_LOCKED); ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); ERR_FAIL_COND_V(!p_host.is_valid(), ERR_INVALID_PARAMETER); Error err; if (!_sock->is_open()) { IP::Type ip_type = p_host.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6; err = _sock->open(NetSocket::TYPE_UDP, ip_type); ERR_FAIL_COND_V(err != OK, ERR_CANT_OPEN); _sock->set_blocking_enabled(false); } err = _sock->connect_to_host(p_host, p_port); // I see no reason why we should get ERR_BUSY (wouldblock/eagain) here. // This is UDP, so connect is only used to tell the OS to which socket // it shuold deliver packets when multiple are bound on the same address/port. if (err != OK) { close(); ERR_FAIL_V_MSG(FAILED, "Unable to connect"); } connected = true; peer_addr = p_host; peer_port = p_port; // Flush any packet we might still have in queue. rb.clear(); return OK; } bool PacketPeerUDP::is_connected_to_host() const { return connected; } void PacketPeerUDP::close() { if (udp_server) { udp_server->remove_peer(peer_addr, peer_port); udp_server = nullptr; _sock = Ref(NetSocket::create()); } else if (_sock.is_valid()) { _sock->close(); } rb.resize(16); queue_count = 0; connected = false; } Error PacketPeerUDP::wait() { ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); return _sock->poll(NetSocket::POLL_TYPE_IN, -1); } Error PacketPeerUDP::_poll() { ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); if (!_sock->is_open()) { return FAILED; } if (udp_server) { return OK; // Handled by UDPServer. } Error err; int read; IP_Address ip; uint16_t port; while (true) { if (connected) { err = _sock->recv(recv_buffer, sizeof(recv_buffer), read); ip = peer_addr; port = peer_port; } else { err = _sock->recvfrom(recv_buffer, sizeof(recv_buffer), read, ip, port); } if (err != OK) { if (err == ERR_BUSY) { break; } return FAILED; } err = store_packet(ip, port, recv_buffer, read); #ifdef TOOLS_ENABLED if (err != OK) { WARN_PRINT("Buffer full, dropping packets!"); } #endif } return OK; } Error PacketPeerUDP::store_packet(IP_Address p_ip, uint32_t p_port, uint8_t *p_buf, int p_buf_size) { if (rb.space_left() < p_buf_size + 24) { return ERR_OUT_OF_MEMORY; } rb.write(p_ip.get_ipv6(), 16); rb.write((uint8_t *)&p_port, 4); rb.write((uint8_t *)&p_buf_size, 4); rb.write(p_buf, p_buf_size); ++queue_count; return OK; } bool PacketPeerUDP::is_listening() const { return _sock.is_valid() && _sock->is_open(); } IP_Address PacketPeerUDP::get_packet_address() const { return packet_ip; } int PacketPeerUDP::get_packet_port() const { return packet_port; } void PacketPeerUDP::set_dest_address(const IP_Address &p_address, int p_port) { ERR_FAIL_COND_MSG(connected, "Destination address cannot be set for connected sockets"); peer_addr = p_address; peer_port = p_port; } void PacketPeerUDP::_bind_methods() { ClassDB::bind_method(D_METHOD("listen", "port", "bind_address", "recv_buf_size"), &PacketPeerUDP::listen, DEFVAL("*"), DEFVAL(65536)); ClassDB::bind_method(D_METHOD("close"), &PacketPeerUDP::close); ClassDB::bind_method(D_METHOD("wait"), &PacketPeerUDP::wait); ClassDB::bind_method(D_METHOD("is_listening"), &PacketPeerUDP::is_listening); ClassDB::bind_method(D_METHOD("connect_to_host", "host", "port"), &PacketPeerUDP::connect_to_host); ClassDB::bind_method(D_METHOD("is_connected_to_host"), &PacketPeerUDP::is_connected_to_host); ClassDB::bind_method(D_METHOD("get_packet_ip"), &PacketPeerUDP::_get_packet_ip); ClassDB::bind_method(D_METHOD("get_packet_port"), &PacketPeerUDP::get_packet_port); ClassDB::bind_method(D_METHOD("set_dest_address", "host", "port"), &PacketPeerUDP::_set_dest_address); ClassDB::bind_method(D_METHOD("set_broadcast_enabled", "enabled"), &PacketPeerUDP::set_broadcast_enabled); ClassDB::bind_method(D_METHOD("join_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::join_multicast_group); ClassDB::bind_method(D_METHOD("leave_multicast_group", "multicast_address", "interface_name"), &PacketPeerUDP::leave_multicast_group); } PacketPeerUDP::PacketPeerUDP() : packet_port(0), queue_count(0), peer_port(0), connected(false), blocking(true), broadcast(false), udp_server(nullptr), _sock(Ref(NetSocket::create())) { rb.resize(16); } PacketPeerUDP::~PacketPeerUDP() { close(); }