#include "core/version.h" #ifndef _STR #define _STR(m_x) #m_x #define _MKSTR(m_x) _STR(m_x) #endif PANDEMONIUM_ICON ICON platform/windows/pandemonium.ico 1 VERSIONINFO FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 FILEOS 4 FILETYPE 1 BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "CompanyName", "Pandemonium Engine" VALUE "FileDescription", VERSION_NAME VALUE "FileVersion", VERSION_NUMBER VALUE "ProductName", VERSION_NAME VALUE "Licence", "MIT" VALUE "LegalCopyright", "Copyright (c) 2022-present Péter Magyar, 2007-2022 Juan Linietsky, Ariel Manzur and Godot Engine contributors" VALUE "Info", "https://github.com/Relintai/pandemonium_engine" VALUE "ProductVersion", VERSION_FULL_BUILD END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END