<?xml version="1.0" encoding="UTF-8" ?> <class name="MeshDataInstance2D" inherits="Node2D" version="3.5"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="refresh"> <return type="void" /> <description> </description> </method> </methods> <members> <member name="mesh_data" type="MeshDataResource" setter="set_mesh_data" getter="get_mesh_data"> </member> <member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map"> </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> </member> </members> <signals> <signal name="mesh_data_resource_changed"> <description> </description> </signal> <signal name="texture_changed"> <description> </description> </signal> </signals> <constants> </constants> </class>