#ifndef USER_WEB_PAGE_H #define USER_WEB_PAGE_H /*************************************************************************/ /* user_web_page.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/containers/vector.h" #include "core/object/reference.h" #include "core/string/ustring.h" #include "modules/web/http/web_node.h" class WebServerRequest; class UserWebPage : public WebNode { GDCLASS(UserWebPage, WebNode); public: enum RenderType { RENDER_TYPE_RENDER = 0, RENDER_TYPE_REDIRECT, RENDER_TYPE_ERROR, }; RenderType get_logged_out_render_type(); void set_logged_out_render_type(const RenderType val); String get_logged_out_redirect_url(); void set_logged_out_redirect_url(const String &val); int get_logged_out_error_code(); void set_logged_out_error_code(const int val); RenderType get_logged_in_render_type(); void set_logged_in_render_type(const RenderType val); String get_logged_in_redirect_url(); void set_logged_in_redirect_url(const String &val); int get_logged_in_error_code(); void set_logged_in_error_code(const int val); bool get_render_menu(); void set_render_menu(const bool val); void _handle_request(Ref request); void _render_index(Ref request); void handle_not_logged_in(Ref request); virtual void _handle_not_logged_in(Ref request); void handle_logged_in(Ref request); virtual void _handle_logged_in(Ref request); UserWebPage(); ~UserWebPage(); protected: static void _bind_methods(); bool _render_menu; RenderType _logged_out_render_type; String _logged_out_redirect_url; int _logged_out_error_code; RenderType _logged_in_render_type; String _logged_in_redirect_url; int _logged_in_error_code; }; VARIANT_ENUM_CAST(UserWebPage::RenderType); #endif