#ifndef STAT_DATA_H #define STAT_DATA_H /*************************************************************************/ /* stat_data.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/object/resource.h" #include "scene/resources/curve.h" #include "level_stat_data.h" class StatData : public Resource { GDCLASS(StatData, Resource); public: struct ModStat { int target_stat_id; int stat_id; float multiplier; }; enum { MAX_MOD_STATS = 8, }; public: float get_base(int index); void set_base(int index, float entry); Ref get_level_stat_data(); void set_level_stat_data(Ref value); bool has_mod_stats(); int get_mod_stat_count(); void set_mod_stat_count(int value); int get_target_stat_id(int index); void set_target_stat_id(int index, int value); int get_mod_stat_id(int index); void set_mod_stat_id(int index, int value); float get_mod_stat_multiplier(int index); void set_mod_stat_multiplier(int index, float value); StatData(); ~StatData(); protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List *p_list) const; void _validate_property(PropertyInfo &property) const; static void _bind_methods(); private: Vector _entries; Ref _level_stat_data; int _mod_stat_count; ModStat _mod_stats[MAX_MOD_STATS]; }; #endif