#ifndef VOXEL_LIBRARY_MERGER_PCM_H
#define VOXEL_LIBRARY_MERGER_PCM_H

/*************************************************************************/
/*  voxel_library_merger_pcm.h                                           */
/*************************************************************************/
/*                         This file is part of:                         */
/*                          PANDEMONIUM ENGINE                           */
/*             https://github.com/Relintai/pandemonium_engine            */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar.                              */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "core/containers/rb_map.h"
#include "core/object/resource.h"

#include "voxel_library.h"

#include "scene/resources/material/material.h"

#include "../data/voxel_light.h"
#include "voxel_surface_merger.h"

#include "core/os/mutex.h"

#include "modules/modules_enabled.gen.h"

class VoxelSurfaceSimple;
class VoxelMesher;
class PackedScene;
class VoxelMaterialCache;
class VoxelMaterialCachePCM;
class TexturePacker;
class VoxelChunk;

//pcm = per chunk material
class VoxelLibraryMergerPCM : public VoxelLibrary {
	GDCLASS(VoxelLibraryMergerPCM, VoxelLibrary);

public:
	bool _supports_caching();

	void _material_cache_get_key(Ref<VoxelChunk> chunk);
	Ref<VoxelMaterialCache> _material_cache_get(const int key);
	void _material_cache_unref(const int key);

	void _prop_material_cache_get_key(Ref<VoxelChunk> chunk);
	Ref<VoxelMaterialCache> _prop_material_cache_get(const int key);
	void _prop_material_cache_unref(const int key);

	int get_texture_flags() const;
	void set_texture_flags(const int flags);

	int get_max_atlas_size() const;
	void set_max_atlas_size(const int size);

	bool get_keep_original_atlases() const;
	void set_keep_original_atlases(const bool value);

	Color get_background_color() const;
	void set_background_color(const Color &color);

	int get_margin() const;
	void set_margin(const int margin);

	Ref<VoxelSurface> voxel_surface_get(const int index);
	void voxel_surface_add(Ref<VoxelSurface> value);
	void voxel_surface_set(const int index, Ref<VoxelSurface> value);
	void voxel_surface_remove(const int index);
	int voxel_surface_get_num() const;
	void voxel_surfaces_clear();

	Vector<Variant> get_voxel_surfaces();
	void set_voxel_surfaces(const Vector<Variant> &surfaces);

#ifdef MODULE_PROPS_ENABLED
	Ref<PropData> get_prop(const int index);
	void add_prop(Ref<PropData> value);
	bool has_prop(const Ref<PropData> &value) const;
	void set_prop(const int index, const Ref<PropData> &value);
	void remove_prop(const int index);
	int get_num_props() const;
	void clear_props();

	Vector<Variant> get_props();
	void set_props(const Vector<Variant> &props);

	Rect2 get_prop_uv_rect(const Ref<Texture> &texture);

	Ref<TexturePacker> get_prop_packer();
#endif

	void refresh_rects();

	void _setup_material_albedo(const int material_index, const Ref<Texture> &texture);

	VoxelLibraryMergerPCM();
	~VoxelLibraryMergerPCM();

protected:
#ifdef MODULE_PROPS_ENABLED
	bool process_prop_textures(Ref<PropData> prop);
#endif

	static void _bind_methods();

	RBMap<int, Ref<VoxelMaterialCachePCM>> _material_cache;
	RBMap<int, Ref<VoxelMaterialCachePCM>> _prop_material_cache;

	Vector<Ref<VoxelSurfaceMerger>> _voxel_surfaces;
#ifdef MODULE_PROPS_ENABLED
	Vector<Ref<PropData>> _props;
#endif

	//todo remove these
	Ref<TexturePacker> _packer;
	Ref<TexturePacker> _prop_packer;

	Mutex _material_cache_mutex;
	Mutex _prop_material_cache_mutex;
};

#endif