<?xml version="1.0" encoding="UTF-8" ?> <class name="Terrain2DLight" inherits="Reference" version="3.10"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="get_world_position_x" qualifiers="const"> <return type="int" /> <description> </description> </method> <method name="get_world_position_y" qualifiers="const"> <return type="int" /> <description> </description> </method> <method name="set_world_position"> <return type="void" /> <argument index="0" name="x" type="int" /> <argument index="1" name="y" type="int" /> <description> </description> </method> </methods> <members> <member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 0, 0, 0, 1 )"> </member> <member name="size" type="float" setter="set_size" getter="get_size" default="0.0"> </member> </members> <constants> </constants> </class>