#ifndef USER_H #define USER_H #include "core/ustring.h" #include "core/resource.h" class User : public Resource { GDCLASS(User, Resource); public: enum Permissions { PERMISSION_CREATE = 1 << 0, PERMISSION_READ = 1 << 1, PERMISSION_UPDATE = 1 << 2, PERMISSION_DELETE = 1 << 3, PERMISSION_ALL = PERMISSION_CREATE | PERMISSION_READ | PERMISSION_UPDATE | PERMISSION_DELETE, PERMISSION_NONE = 0 }; String get_name_user_input(); void set_name_user_input(const String &val); String get_email_user_input(); void set_email_user_input(const String &val); int get_rank(); void set_rank(const int &val); String get_pre_salt(); void set_pre_salt(const String &val); String get_post_salt(); void set_post_salt(const String &val); String get_password_hash(); void set_password_hash(const String &val); bool get_banned(); void set_banned(const bool &val); String get_password_reset_token(); void set_password_reset_token(const String &val); bool get_locked(); void set_locked(const bool &val); User(); ~User(); protected: static void _bind_methods(); String _name_user_input; String _email_user_input; int _rank; String _pre_salt; String _post_salt; String _password_hash; bool _banned; String _password_reset_token; bool _locked; }; VARIANT_ENUM_CAST(User::Permissions); #endif