<?xml version="1.0" encoding="UTF-8" ?> <class name="ViewportContainer" inherits="Container" version="3.10"> <brief_description> Control for holding [Viewport]s. </brief_description> <description> A [Container] node that holds a [Viewport], automatically setting its size. [b]Note:[/b] Changing a ViewportContainer's [member Control.rect_scale] will cause its contents to appear distorted. To change its visual size without causing distortion, adjust the node's margins instead (if it's not already in a container). </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="stretch" type="bool" setter="set_stretch" getter="is_stretch_enabled" default="false"> If [code]true[/code], the viewport will be scaled to the control's size. </member> <member name="stretch_shrink" type="int" setter="set_stretch_shrink" getter="get_stretch_shrink" default="1"> Divides the viewport's effective resolution by this value while preserving its scale. This can be used to speed up rendering. For example, a 1280×720 viewport with [member stretch_shrink] set to [code]2[/code] will be rendered at 640×360 while occupying the same size in the container. [b]Note:[/b] [member stretch] must be [code]true[/code] for this property to work. </member> </members> <constants> </constants> </class>