#ifndef HTTP_SERVER_SIMPLE_H #define HTTP_SERVER_SIMPLE_H /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/io/image_loader.h" #include "core/io/json.h" #include "core/io/stream_peer_ssl.h" #include "core/io/tcp_server.h" #include "core/io/zip_io.h" #include "core/project_settings.h" class HTTPParser; class WebServerSimple; class HTTPServerSimple : public Reference { public: void stop(); Error listen(int p_port, IP_Address p_address, bool p_use_ssl, String p_ssl_key, String p_ssl_cert); bool is_listening() const; void _send_response(); void poll(); HTTPServerSimple(); ~HTTPServerSimple(); WebServerSimple *_web_server; private: Ref server; Map mimes; Ref tcp; Ref ssl; Ref peer; Ref key; Ref cert; Ref _http_parser; bool use_ssl = false; uint64_t time = 0; uint8_t req_buf[4096]; void _clear_client(); void _set_internal_certs(Ref p_crypto); }; #endif