#ifndef MM_TRUCHET_H #define MM_TRUCHET_H #include "../mm_node.h" #include "../mm_node_universal_property.h" class MMTruchet : public MMNode { GDCLASS(MMTruchet, MMNode); public: Ref get_image(); void set_image(const Ref &val); int get_shape() const; void set_shape(const int val); float get_size() const; void set_size(const float val); void _init_properties(); void _register_methods(MMGraphNode *mm_graph_node); void _render(const Ref &material); Color _get_value_for(const Vector2 &uv, const int pseed); MMTruchet(); ~MMTruchet(); protected: static void _bind_methods(); Ref image; //export(int, "Line,Circle") int shape; float size; }; #endif