#ifndef SDF3D_OP_ROUNDED_H #define SDF3D_OP_ROUNDED_H class Sdf3dOpRounded : public MMNode { GDCLASS(Sdf3dOpRounded, MMNode); public: Ref get_input(); void set_input(const Ref &val); Ref get_output(); void set_output(const Ref &val); float get_radius() const; void set_radius(const float val); void _init_properties(); void _register_methods(const Variant &mm_graph_node); Vector2 _get_property_value_sdf3d(const Vector3 &uv3); float get_radius(); void set_radius(const float val); void on_input_changed(); Sdf3dOpRounded(); ~Sdf3dOpRounded(); protected: static void _bind_methods(); //tool //export(Resource) Ref input; //export(Resource) Ref output; //export(float) float radius = 0.15; //radius }; #endif