# SCsub Import('env') Import('env_modules') env_mymodule = env.Clone() env_mymodule.Append(CPPDEFINES=['_USE_MATH_DEFINES', 'GLM_FORCE_RADIANS']) env_mymodule.Append(CPPPATH='#modules/creaturegodot') # Added to find headers env_mymodule.Append(CPPPATH='#modules/creaturegodot/glm') env_mymodule.Append(CPPPATH='#modules/creaturegodot/gason') if env['p'] != 'windows': #env_mymodule.Append(CXXFLAGS=['-O2', '-std=c++11']) env_mymodule.add_source_files(env.modules_sources,"*.cpp") # just add all cpp files to the build env_mymodule.add_source_files(env.modules_sources,"./gason/*.cpp") # just add all cpp files to the build else: env_mymodule.add_source_files(env.modules_sources,"*.cpp") env_mymodule.add_source_files(env.modules_sources,"./gason/*.cpp") # just add all cpp files to the build Export('env_modules') Export('env')