#ifndef GDNATIVE_PLANE_H #define GDNATIVE_PLANE_H /*************************************************************************/ /* plane.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef __cplusplus extern "C" { #endif #include #define PANDEMONIUM_PLANE_SIZE 16 #ifndef PANDEMONIUM_CORE_API_PANDEMONIUM_PLANE_TYPE_DEFINED #define PANDEMONIUM_CORE_API_PANDEMONIUM_PLANE_TYPE_DEFINED typedef struct { uint8_t _dont_touch_that[PANDEMONIUM_PLANE_SIZE]; } pandemonium_plane; #endif // reduce extern "C" nesting for VS2013 #ifdef __cplusplus } #endif #include #include #ifdef __cplusplus extern "C" { #endif pandemonium_real GDAPI pandemonium_plane_get_d(const pandemonium_plane *p_self); void GDAPI pandemonium_plane_set_d(pandemonium_plane *p_self, const pandemonium_real p_d); void GDAPI pandemonium_plane_set_normal(pandemonium_plane *p_self, const pandemonium_vector3 *p_normal); pandemonium_vector3 GDAPI pandemonium_plane_get_normal(const pandemonium_plane *p_self); void GDAPI pandemonium_plane_normalize(pandemonium_plane *p_self); pandemonium_plane GDAPI pandemonium_plane_normalized(const pandemonium_plane *p_self); pandemonium_vector3 GDAPI pandemonium_plane_center(const pandemonium_plane *p_self); pandemonium_vector3 GDAPI pandemonium_plane_get_any_point(const pandemonium_plane *p_self); pandemonium_vector3 GDAPI pandemonium_plane_get_any_perpendicular_normal(const pandemonium_plane *p_self); pandemonium_bool GDAPI pandemonium_plane_is_point_over(const pandemonium_plane *p_self, const pandemonium_vector3 *p_point); pandemonium_real GDAPI pandemonium_plane_distance_to(const pandemonium_plane *p_self, const pandemonium_vector3 *p_point); pandemonium_bool GDAPI pandemonium_plane_has_point(const pandemonium_plane *p_self, const pandemonium_vector3 *p_point, const pandemonium_real p_epsilon); pandemonium_bool GDAPI pandemonium_plane_intersect_3(const pandemonium_plane *p_self, pandemonium_vector3 *r_dest, const pandemonium_plane *p_b, const pandemonium_plane *p_c); pandemonium_bool GDAPI pandemonium_plane_intersects_ray(const pandemonium_plane *p_self, pandemonium_vector3 *r_dest, const pandemonium_vector3 *p_from, const pandemonium_vector3 *p_dir); pandemonium_bool GDAPI pandemonium_plane_intersects_segment(const pandemonium_plane *p_self, pandemonium_vector3 *r_dest, const pandemonium_vector3 *p_begin, const pandemonium_vector3 *p_end); pandemonium_vector3 GDAPI pandemonium_plane_project(const pandemonium_plane *p_self, const pandemonium_vector3 *p_point); pandemonium_plane GDAPI pandemonium_plane_operator_neg(const pandemonium_plane *p_self); pandemonium_bool GDAPI pandemonium_plane_is_equal_approx(const pandemonium_plane *p_self, const pandemonium_plane *p_plane); pandemonium_bool GDAPI pandemonium_plane_is_equal_approx_any_side(const pandemonium_plane *p_self, const pandemonium_plane *p_plane); pandemonium_bool GDAPI pandemonium_plane_operator_equal(const pandemonium_plane *p_self, const pandemonium_plane *p_b); pandemonium_string GDAPI pandemonium_plane_as_string(const pandemonium_plane *p_self); void GDAPI pandemonium_plane_new_with_reals(pandemonium_plane *r_dest, const pandemonium_real p_a, const pandemonium_real p_b, const pandemonium_real p_c, const pandemonium_real p_d); void GDAPI pandemonium_plane_new_with_vectors(pandemonium_plane *r_dest, const pandemonium_vector3 *p_v1, const pandemonium_vector3 *p_v2, const pandemonium_vector3 *p_v3); void GDAPI pandemonium_plane_new_with_normal(pandemonium_plane *r_dest, const pandemonium_vector3 *p_normal, const pandemonium_real p_d); #ifdef __cplusplus } #endif #endif // GDNATIVE_PLANE_H