<?xml version="1.0" encoding="UTF-8" ?> <class name="PaintCurve2D" inherits="PaintNode" version="4.1"> <brief_description> A Paint Node that contains a [Curve2D] for defining a shape. For use with [PaintProject]s. </brief_description> <description> A PaintNode that uses a [Curve2D] as a base for it's rendered shape. Supports both fills, and outlines. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="curve" type="Curve2D" setter="set_curve" getter="get_curve"> A [Curve2D] describing the shape. </member> <member name="fill_color" type="Color" setter="fill_set_color" getter="fill_get_color" default="Color( 1, 1, 1, 1 )"> The curve's fill color. If [code]texture[/code] is defined, it will be multiplied by this color. It will also be the default color for vertices not set in [code]vertex_colors[/code]. </member> <member name="fill_enabled" type="bool" setter="fill_set_enabled" getter="fill_get_enabled" default="true"> Whether the curve is filled in. </member> <member name="fill_invert_border" type="float" setter="fill_set_invert_border" getter="fill_get_invert_border" default="100.0"> Added padding applied to the bounding box when using [code]fill_invert_enable[/code]. Setting this value too small may result in a "Bad Polygon" error. </member> <member name="fill_invert_enable" type="bool" setter="fill_set_invert" getter="fill_get_invert" default="false"> If [code]true[/code], shape will be inverted, containing the area outside the defined points and extending to the [code]fill_invert_border[/code]. </member> <member name="fill_texture" type="Texture" setter="fill_set_texture" getter="fill_get_texture"> The shape's fill texture. </member> <member name="fill_texture_offset" type="Vector2" setter="fill_set_texture_offset" getter="fill_get_texture_offset" default="Vector2( 0, 0 )"> Amount to offset the shape's [code]fill_texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the shapes's [code]position[/code]. </member> <member name="fill_texture_rotation" type="float" setter="fill_set_texture_rotation" getter="fill_get_texture_rotation"> The fill texture's rotation in radians. </member> <member name="fill_texture_rotation_degrees" type="float" setter="fill_set_texture_rotation_degrees" getter="fill_get_texture_rotation_degrees" default="0.0"> The fill texture's rotation in degrees. </member> <member name="fill_texture_scale" type="Vector2" setter="fill_set_texture_scale" getter="fill_get_texture_scale" default="Vector2( 1, 1 )"> Amount to multiply the [code]uv[/code] coordinates when using a [code]fill_texture[/code]. Larger values make the texture smaller, and vice versa. </member> <member name="outline_color" type="Color" setter="outline_set_color" getter="outline_get_color" default="Color( 1, 1, 1, 1 )"> Color of the drawn outline if [code]outline_enabled[/code] is true. If [code]outline_texture[/code] is defined, it will be multiplied by this color. </member> <member name="outline_enabled" type="bool" setter="outline_set_enabled" getter="outline_get_enabled" default="false"> Whether an outline is drawn around the curve. </member> <member name="outline_texture" type="Texture" setter="outline_set_texture" getter="outline_get_texture"> The shape's outline texture. </member> <member name="outline_texture_offset" type="Vector2" setter="outline_set_texture_offset" getter="outline_get_texture_offset" default="Vector2( 0, 0 )"> Amount to offset the shape's [code]outline_texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the shapes's [code]position[/code]. </member> <member name="outline_texture_rotation" type="float" setter="outline_set_texture_rotation" getter="outline_get_texture_rotation"> The outline texture's rotation in radians. </member> <member name="outline_texture_rotation_degrees" type="float" setter="outline_set_texture_rotation_degrees" getter="outline_get_texture_rotation_degrees" default="0.0"> The outline texture's rotation in degrees. </member> <member name="outline_texture_scale" type="Vector2" setter="outline_set_texture_scale" getter="outline_get_texture_scale" default="Vector2( 1, 1 )"> Amount to multiply the [code]uv[/code] coordinates when using a [code]outline_texture[/code]. Larger values make the texture smaller, and vice versa. </member> <member name="outline_width" type="int" setter="outline_set_width" getter="outline_get_width" default="2"> Width of the drawn outline if [code]outline_enabled[/code] is true. </member> </members> <constants> </constants> </class>