/*************************************************************************/ /* texture_loader_dds.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "texture_loader_dds.h" #include "core/os/file_access.h" #define PF_FOURCC(s) ((uint32_t)(((s)[3] << 24U) | ((s)[2] << 16U) | ((s)[1] << 8U) | ((s)[0]))) // Reference: https://docs.microsoft.com/en-us/windows/win32/direct3ddds/dds-header enum { DDS_MAGIC = 0x20534444, DDSD_PITCH = 0x00000008, DDSD_LINEARSIZE = 0x00080000, DDSD_MIPMAPCOUNT = 0x00020000, DDPF_FOURCC = 0x00000004, DDPF_ALPHAPIXELS = 0x00000001, DDPF_INDEXED = 0x00000020, DDPF_RGB = 0x00000040, }; enum DDSFormat { DDS_DXT1, DDS_DXT3, DDS_DXT5, DDS_ATI1, DDS_ATI2, DDS_A2XY, DDS_BGRA8, DDS_BGR8, DDS_RGBA8, //flipped in dds DDS_RGB8, //flipped in dds DDS_BGR5A1, DDS_BGR565, DDS_BGR10A2, DDS_INDEXED, DDS_LUMINANCE, DDS_LUMINANCE_ALPHA, DDS_MAX }; struct DDSFormatInfo { const char *name; bool compressed; bool palette; uint32_t divisor; uint32_t block_size; Image::Format format; }; static const DDSFormatInfo dds_format_info[DDS_MAX] = { { "DXT1/BC1", true, false, 4, 8, Image::FORMAT_DXT1 }, { "DXT3/BC2", true, false, 4, 16, Image::FORMAT_DXT3 }, { "DXT5/BC3", true, false, 4, 16, Image::FORMAT_DXT5 }, { "ATI1/BC4", true, false, 4, 8, Image::FORMAT_RGTC_R }, { "ATI2/3DC/BC5", true, false, 4, 16, Image::FORMAT_RGTC_RG }, { "A2XY/DXN/BC5", true, false, 4, 16, Image::FORMAT_RGTC_RG }, { "BGRA8", false, false, 1, 4, Image::FORMAT_RGBA8 }, { "BGR8", false, false, 1, 3, Image::FORMAT_RGB8 }, { "RGBA8", false, false, 1, 4, Image::FORMAT_RGBA8 }, { "RGB8", false, false, 1, 3, Image::FORMAT_RGB8 }, { "BGR5A1", false, false, 1, 2, Image::FORMAT_RGBA8 }, { "BGR565", false, false, 1, 2, Image::FORMAT_RGB8 }, { "BGR10A2", false, false, 1, 4, Image::FORMAT_RGBA8 }, { "GRAYSCALE", false, false, 1, 1, Image::FORMAT_L8 }, { "GRAYSCALE_ALPHA", false, false, 1, 2, Image::FORMAT_LA8 } }; RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, Error *r_error) { if (r_error) { *r_error = ERR_CANT_OPEN; } Error err; FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); if (!f) { return RES(); } FileAccessRef fref(f); if (r_error) { *r_error = ERR_FILE_CORRUPT; } ERR_FAIL_COND_V_MSG(err != OK, RES(), "Unable to open DDS texture file '" + p_path + "'."); Ref img = memnew(Image); Error i_error = img->load(p_path); if (r_error) { *r_error = i_error; } Ref texture = memnew(ImageTexture); texture->create_from_image(img); if (r_error) { *r_error = OK; } return texture; } void ResourceFormatDDS::get_recognized_extensions(List *p_extensions) const { p_extensions->push_back("dds"); } bool ResourceFormatDDS::handles_type(const String &p_type) const { return ClassDB::is_parent_class(p_type, "Texture"); } String ResourceFormatDDS::get_resource_type(const String &p_path) const { if (p_path.get_extension().to_lower() == "dds") { return "ImageTexture"; } return ""; }