/*************************************************************************/ /* quick_open.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "quick_open.h" #include "core/containers/pair.h" #include "core/input/input_event.h" #include "core/object/class_db.h" #include "core/os/keyboard.h" #include "core/os/memory.h" #include "core/typedefs.h" #include "editor/editor_data.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/control.h" #include "scene/gui/line_edit.h" #include "scene/gui/tree.h" #include "scene/main/node.h" #include "scene/resources/texture.h" void EditorQuickOpen::popup_dialog(const StringName &p_base, bool p_enable_multi, bool p_dontclear) { base_type = p_base; search_options->set_select_mode(p_enable_multi ? Tree::SELECT_MULTI : Tree::SELECT_SINGLE); popup_centered_ratio(0.4); if (p_dontclear) { search_box->select_all(); } else { search_box->clear(); } search_box->grab_focus(); _update_search(); } String EditorQuickOpen::get_selected() const { TreeItem *ti = search_options->get_selected(); if (!ti) { return String(); } return "res://" + ti->get_text(0); } Vector EditorQuickOpen::get_selected_files() const { Vector files; TreeItem *item = search_options->get_next_selected(search_options->get_root()); while (item) { files.push_back("res://" + item->get_text(0)); item = search_options->get_next_selected(item); } return files; } void EditorQuickOpen::_text_changed(const String &p_newtext) { _update_search(); } void EditorQuickOpen::_sbox_input(const Ref &p_ie) { Ref k = p_ie; if (k.is_valid()) { switch (k->get_scancode()) { case KEY_UP: case KEY_DOWN: case KEY_PAGEUP: case KEY_PAGEDOWN: { search_options->call("_gui_input", k); search_box->accept_event(); TreeItem *root = search_options->get_root(); if (!root->get_children()) { break; } TreeItem *current = search_options->get_selected(); TreeItem *item = search_options->get_next_selected(root); while (item) { item->deselect(0); item = search_options->get_next_selected(item); } current->select(0); } break; } } } float EditorQuickOpen::_path_cmp(String search, String path) const { // Exact match. if (search == path) { return 1.2f; } // Substring match, with positive bias for matches close to the end of the path. int pos = path.rfindn(search); if (pos != -1) { return 1.1f + 0.09 / (path.length() - pos + 1); } // Similarity. return path.to_lower().similarity(search.to_lower()); } void EditorQuickOpen::_parse_fs(EditorFileSystemDirectory *efsd, Vector>> &list) { for (int i = 0; i < efsd->get_subdir_count(); i++) { _parse_fs(efsd->get_subdir(i), list); } String search_text = search_box->get_text(); EditorData &ed = EditorNode::get_editor_data(); Vector base_types = String(base_type).split(String(",")); for (int i = 0; i < efsd->get_file_count(); i++) { String file_path_full = efsd->get_file_path(i); String file = file_path_full.substr(6, file_path_full.length()); StringName file_type = efsd->get_file_type(i); StringName script_type = ed.type_get_from_anonymous_path(file_path_full); StringName class_name = script_type != StringName() ? script_type : file_type; // Iterate all possible base types. for (int j = 0; j < base_types.size(); j++) { if (ed.class_equals_or_inherits(class_name, base_types[j]) && search_text.is_subsequence_ofi(file)) { Pair> pair; pair.first = file; StringName icon_name = search_options->has_theme_icon(file_type, ei) ? file_type : ot; pair.second = search_options->get_theme_icon(icon_name, ei); list.push_back(pair); // Stop testing base types as soon as we got a match. break; } } } } Vector>> EditorQuickOpen::_sort_fs(Vector>> &list) { String search_text = search_box->get_text(); Vector>> sorted_list; if (search_text == String() || list.size() == 0) { return list; } Vector scores; scores.resize(list.size()); for (int i = 0; i < list.size(); i++) { scores.write[i] = _path_cmp(search_text, list[i].first); } while (list.size() > 0) { float best_score = 0.0f; int best_idx = 0; for (int i = 0; i < list.size(); i++) { float current_score = scores[i]; if (current_score > best_score) { best_score = current_score; best_idx = i; } } sorted_list.push_back(list[best_idx]); list.remove(best_idx); scores.remove(best_idx); } return sorted_list; } void EditorQuickOpen::_update_search() { search_options->clear(); TreeItem *root = search_options->create_item(); EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_filesystem(); Vector>> list; _parse_fs(efsd, list); list = _sort_fs(list); for (int i = 0; i < list.size(); i++) { TreeItem *ti = search_options->create_item(root); ti->set_text(0, list[i].first); ti->set_icon(0, list[i].second); } if (root->get_children()) { TreeItem *ti = root->get_children(); ti->select(0); ti->set_as_cursor(0); } get_ok()->set_disabled(root->get_children() == nullptr); } void EditorQuickOpen::_confirmed() { TreeItem *ti = search_options->get_selected(); if (!ti) { return; } emit_signal("quick_open"); hide(); } void EditorQuickOpen::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { connect("confirmed", this, "_confirmed"); search_box->set_clear_button_enabled(true); FALLTHROUGH; } case NOTIFICATION_THEME_CHANGED: { search_box->set_right_icon(get_theme_icon("Search", "EditorIcons")); } break; case NOTIFICATION_EXIT_TREE: { disconnect("confirmed", this, "_confirmed"); } break; } } StringName EditorQuickOpen::get_base_type() const { return base_type; } void EditorQuickOpen::_bind_methods() { ClassDB::bind_method(D_METHOD("_text_changed"), &EditorQuickOpen::_text_changed); ClassDB::bind_method(D_METHOD("_confirmed"), &EditorQuickOpen::_confirmed); ClassDB::bind_method(D_METHOD("_sbox_input"), &EditorQuickOpen::_sbox_input); ADD_SIGNAL(MethodInfo("quick_open")); } EditorQuickOpen::EditorQuickOpen() { VBoxContainer *vbc = memnew(VBoxContainer); add_child(vbc); search_box = memnew(LineEdit); search_box->connect("text_changed", this, "_text_changed"); search_box->connect("gui_input", this, "_sbox_input"); vbc->add_margin_child(TTR("Search:"), search_box); search_options = memnew(Tree); search_options->connect("item_activated", this, "_confirmed"); search_options->set_hide_root(true); search_options->set_hide_folding(true); search_options->add_theme_constant_override("draw_guides", 1); vbc->add_margin_child(TTR("Matches:"), search_options, true); get_ok()->set_text(TTR("Open")); get_ok()->set_disabled(true); register_text_enter(search_box); set_hide_on_ok(false); ei = "EditorIcons"; ot = "Object"; }