Import('env') Import('env_modules') env_modules.add_source_files(env.modules_sources,"*.cpp") env_modules.add_source_files(env.modules_sources,"src/*.cpp") env_modules.add_source_files(env.modules_sources,"src/dragonBones/*.cpp") env_modules.add_source_files(env.modules_sources,"src/dragonBones/animation/*.cpp") env_modules.add_source_files(env.modules_sources,"src/dragonBones/armature/*.cpp") env_modules.add_source_files(env.modules_sources,"src/dragonBones/core/*.cpp") env_modules.add_source_files(env.modules_sources,"src/dragonBones/event/*.cpp") env_modules.add_source_files(env.modules_sources,"src/dragonBones/factory/*.cpp") env_modules.add_source_files(env.modules_sources,"src/dragonBones/geom/*.cpp") env_modules.add_source_files(env.modules_sources,"src/dragonBones/model/*.cpp") env_modules.add_source_files(env.modules_sources,"src/dragonBones/parser/*.cpp") env_modules.Append(CPPFLAGS=["-Imodules/godot_dragonbones/src", "-Imodules/godot_dragonbones/src/dragonBones", ]) Export('env_modules') Export('env')