<?xml version="1.0" encoding="UTF-8" ?>
<class name="Prop2DData" inherits="Resource" version="3.7">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_prop">
			<return type="void" />
			<argument index="0" name="prop" type="Prop2DDataEntry" />
			<description>
			</description>
		</method>
		<method name="add_textures_into">
			<return type="void" />
			<argument index="0" name="texture_packer" type="TexturePacker" />
			<description>
			</description>
		</method>
		<method name="copy_from">
			<return type="void" />
			<argument index="0" name="prop_data" type="Prop2DData" />
			<description>
			</description>
		</method>
		<method name="get_prop" qualifiers="const">
			<return type="Prop2DDataEntry" />
			<argument index="0" name="index" type="int" />
			<description>
			</description>
		</method>
		<method name="get_prop_count" qualifiers="const">
			<return type="int" />
			<description>
			</description>
		</method>
		<method name="remove_prop">
			<return type="void" />
			<argument index="0" name="index" type="int" />
			<description>
			</description>
		</method>
		<method name="set_prop">
			<return type="void" />
			<argument index="0" name="index" type="int" />
			<argument index="1" name="spell" type="Prop2DDataEntry" />
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="is_room" type="bool" setter="set_is_room" getter="get_is_room" default="false">
		</member>
		<member name="props" type="Array" setter="set_props" getter="get_props" default="[  ]">
		</member>
		<member name="room_bounds" type="PoolVector3Array" setter="set_room_bounds" getter="get_room_bounds" default="PoolVector3Array(  )">
		</member>
	</members>
	<constants>
	</constants>
</class>