<?xml version="1.0" encoding="UTF-8" ?> <class name="Prop2DData" inherits="Resource" version="3.7"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="add_prop"> <return type="void" /> <argument index="0" name="prop" type="Prop2DDataEntry" /> <description> </description> </method> <method name="add_textures_into"> <return type="void" /> <argument index="0" name="texture_packer" type="TexturePacker" /> <description> </description> </method> <method name="copy_from"> <return type="void" /> <argument index="0" name="prop_data" type="Prop2DData" /> <description> </description> </method> <method name="get_prop" qualifiers="const"> <return type="Prop2DDataEntry" /> <argument index="0" name="index" type="int" /> <description> </description> </method> <method name="get_prop_count" qualifiers="const"> <return type="int" /> <description> </description> </method> <method name="remove_prop"> <return type="void" /> <argument index="0" name="index" type="int" /> <description> </description> </method> <method name="set_prop"> <return type="void" /> <argument index="0" name="index" type="int" /> <argument index="1" name="spell" type="Prop2DDataEntry" /> <description> </description> </method> </methods> <members> <member name="is_room" type="bool" setter="set_is_room" getter="get_is_room" default="false"> </member> <member name="props" type="Array" setter="set_props" getter="get_props" default="[ ]"> </member> <member name="room_bounds" type="PoolVector3Array" setter="set_room_bounds" getter="get_room_bounds" default="PoolVector3Array( )"> </member> </members> <constants> </constants> </class>