<?xml version="1.0" encoding="UTF-8" ?> <class name="AudioServer" inherits="Object" version="3.5"> <brief_description> Server interface for low-level audio access. </brief_description> <description> [AudioServer] is a low-level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface. </description> <tutorials> <link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link> <link title="Audio Device Changer Demo">https://godotengine.org/asset-library/asset/525</link> <link title="Audio Mic Record Demo">https://godotengine.org/asset-library/asset/527</link> <link title="Audio Spectrum Demo">https://godotengine.org/asset-library/asset/528</link> </tutorials> <methods> <method name="add_bus"> <return type="void" /> <argument index="0" name="at_position" type="int" default="-1" /> <description> Adds a bus at [code]at_position[/code]. </description> </method> <method name="add_bus_effect"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="effect" type="AudioEffect" /> <argument index="2" name="at_position" type="int" default="-1" /> <description> Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at [code]at_position[/code]. </description> </method> <method name="capture_get_device_list"> <return type="Array" /> <description> Returns the names of all audio input devices detected on the system. </description> </method> <method name="generate_bus_layout" qualifiers="const"> <return type="AudioBusLayout" /> <description> Generates an [AudioBusLayout] using the available buses and effects. </description> </method> <method name="get_bus_channels" qualifiers="const"> <return type="int" /> <argument index="0" name="bus_idx" type="int" /> <description> Returns the amount of channels of the bus at index [code]bus_idx[/code]. </description> </method> <method name="get_bus_effect"> <return type="AudioEffect" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="effect_idx" type="int" /> <description> Returns the [AudioEffect] at position [code]effect_idx[/code] in bus [code]bus_idx[/code]. </description> </method> <method name="get_bus_effect_count"> <return type="int" /> <argument index="0" name="bus_idx" type="int" /> <description> Returns the number of effects on the bus at [code]bus_idx[/code]. </description> </method> <method name="get_bus_effect_instance"> <return type="AudioEffectInstance" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="effect_idx" type="int" /> <argument index="2" name="channel" type="int" default="0" /> <description> Returns the [AudioEffectInstance] assigned to the given bus and effect indices (and optionally channel). </description> </method> <method name="get_bus_index" qualifiers="const"> <return type="int" /> <argument index="0" name="bus_name" type="StringName" /> <description> </description> </method> <method name="get_bus_name" qualifiers="const"> <return type="String" /> <argument index="0" name="bus_idx" type="int" /> <description> Returns the name of the bus with the index [code]bus_idx[/code]. </description> </method> <method name="get_bus_peak_volume_left_db" qualifiers="const"> <return type="float" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="channel" type="int" /> <description> Returns the peak volume of the left speaker at bus index [code]bus_idx[/code] and channel index [code]channel[/code]. </description> </method> <method name="get_bus_peak_volume_right_db" qualifiers="const"> <return type="float" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="channel" type="int" /> <description> Returns the peak volume of the right speaker at bus index [code]bus_idx[/code] and channel index [code]channel[/code]. </description> </method> <method name="get_bus_send" qualifiers="const"> <return type="StringName" /> <argument index="0" name="bus_idx" type="int" /> <description> Returns the name of the bus that the bus at index [code]bus_idx[/code] sends to. </description> </method> <method name="get_bus_volume_db" qualifiers="const"> <return type="float" /> <argument index="0" name="bus_idx" type="int" /> <description> Returns the volume of the bus at index [code]bus_idx[/code] in dB. </description> </method> <method name="get_device_list"> <return type="Array" /> <description> Returns the names of all audio devices detected on the system. </description> </method> <method name="get_mix_rate" qualifiers="const"> <return type="float" /> <description> Returns the sample rate at the output of the [AudioServer]. </description> </method> <method name="get_output_latency" qualifiers="const"> <return type="float" /> <description> Returns the audio driver's output latency. </description> </method> <method name="get_speaker_mode" qualifiers="const"> <return type="int" enum="AudioServer.SpeakerMode" /> <description> Returns the speaker configuration. </description> </method> <method name="get_time_since_last_mix" qualifiers="const"> <return type="float" /> <description> Returns the relative time since the last mix occurred. </description> </method> <method name="get_time_to_next_mix" qualifiers="const"> <return type="float" /> <description> Returns the relative time until the next mix occurs. </description> </method> <method name="is_bus_bypassing_effects" qualifiers="const"> <return type="bool" /> <argument index="0" name="bus_idx" type="int" /> <description> If [code]true[/code], the bus at index [code]bus_idx[/code] is bypassing effects. </description> </method> <method name="is_bus_effect_enabled" qualifiers="const"> <return type="bool" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="effect_idx" type="int" /> <description> If [code]true[/code], the effect at index [code]effect_idx[/code] on the bus at index [code]bus_idx[/code] is enabled. </description> </method> <method name="is_bus_mute" qualifiers="const"> <return type="bool" /> <argument index="0" name="bus_idx" type="int" /> <description> If [code]true[/code], the bus at index [code]bus_idx[/code] is muted. </description> </method> <method name="is_bus_solo" qualifiers="const"> <return type="bool" /> <argument index="0" name="bus_idx" type="int" /> <description> If [code]true[/code], the bus at index [code]bus_idx[/code] is in solo mode. </description> </method> <method name="lock"> <return type="void" /> <description> Locks the audio driver's main loop. [b]Note:[/b] Remember to unlock it afterwards. </description> </method> <method name="move_bus"> <return type="void" /> <argument index="0" name="index" type="int" /> <argument index="1" name="to_index" type="int" /> <description> Moves the bus from index [code]index[/code] to index [code]to_index[/code]. </description> </method> <method name="remove_bus"> <return type="void" /> <argument index="0" name="index" type="int" /> <description> Removes the bus at index [code]index[/code]. </description> </method> <method name="remove_bus_effect"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="effect_idx" type="int" /> <description> Removes the effect at index [code]effect_idx[/code] from the bus at index [code]bus_idx[/code]. </description> </method> <method name="set_bus_bypass_effects"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="enable" type="bool" /> <description> If [code]true[/code], the bus at index [code]bus_idx[/code] is bypassing effects. </description> </method> <method name="set_bus_effect_enabled"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="effect_idx" type="int" /> <argument index="2" name="enabled" type="bool" /> <description> If [code]true[/code], the effect at index [code]effect_idx[/code] on the bus at index [code]bus_idx[/code] is enabled. </description> </method> <method name="set_bus_layout"> <return type="void" /> <argument index="0" name="bus_layout" type="AudioBusLayout" /> <description> Overwrites the currently used [AudioBusLayout]. </description> </method> <method name="set_bus_mute"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="enable" type="bool" /> <description> If [code]true[/code], the bus at index [code]bus_idx[/code] is muted. </description> </method> <method name="set_bus_name"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="name" type="String" /> <description> Sets the name of the bus at index [code]bus_idx[/code] to [code]name[/code]. </description> </method> <method name="set_bus_send"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="send" type="StringName" /> <description> </description> </method> <method name="set_bus_solo"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="enable" type="bool" /> <description> If [code]true[/code], the bus at index [code]bus_idx[/code] is in solo mode. </description> </method> <method name="set_bus_volume_db"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="volume_db" type="float" /> <description> Sets the volume of the bus at index [code]bus_idx[/code] to [code]volume_db[/code]. </description> </method> <method name="swap_bus_effects"> <return type="void" /> <argument index="0" name="bus_idx" type="int" /> <argument index="1" name="effect_idx" type="int" /> <argument index="2" name="by_effect_idx" type="int" /> <description> Swaps the position of two effects in bus [code]bus_idx[/code]. </description> </method> <method name="unlock"> <return type="void" /> <description> Unlocks the audio driver's main loop. (After locking it, you should always unlock it.) </description> </method> </methods> <members> <member name="bus_count" type="int" setter="set_bus_count" getter="get_bus_count" default="1"> Number of available audio buses. </member> <member name="capture_device" type="String" setter="capture_set_device" getter="capture_get_device" default=""Default""> Name of the current device for audio input (see [method get_device_list]). On systems with multiple audio inputs (such as analog, USB and HDMI audio), this can be used to select the audio input device. The value [code]"Default"[/code] will record audio on the system-wide default audio input. If an invalid device name is set, the value will be reverted back to [code]"Default"[/code]. </member> <member name="device" type="String" setter="set_device" getter="get_device" default=""Default""> Name of the current device for audio output (see [method get_device_list]). On systems with multiple audio outputs (such as analog, USB and HDMI audio), this can be used to select the audio output device. The value [code]"Default"[/code] will play audio on the system-wide default audio output. If an invalid device name is set, the value will be reverted back to [code]"Default"[/code]. </member> <member name="global_rate_scale" type="float" setter="set_global_rate_scale" getter="get_global_rate_scale" default="1.0"> Scales the rate at which audio is played (i.e. setting it to [code]0.5[/code] will make the audio be played twice as fast). </member> </members> <signals> <signal name="bus_layout_changed"> <description> Emitted when the [AudioBusLayout] changes. </description> </signal> </signals> <constants> <constant name="SPEAKER_MODE_STEREO" value="0" enum="SpeakerMode"> Two or fewer speakers were detected. </constant> <constant name="SPEAKER_SURROUND_31" value="1" enum="SpeakerMode"> A 3.1 channel surround setup was detected. </constant> <constant name="SPEAKER_SURROUND_51" value="2" enum="SpeakerMode"> A 5.1 channel surround setup was detected. </constant> <constant name="SPEAKER_SURROUND_71" value="3" enum="SpeakerMode"> A 7.1 channel surround setup was detected. </constant> </constants> </class>