#include "dummy_navigation_server.h" #include "scene/resources/navigation_mesh.h" void DummyNavigationServer::region_set_navigation_mesh(RID p_region, Ref p_navigation_mesh) { } NavigationUtilities::PathQueryResult DummyNavigationServer::_query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const { return NavigationUtilities::PathQueryResult(); } DummyNavigationServer::DummyNavigationServer() { } DummyNavigationServer::~DummyNavigationServer() { }