/*************************************************************************/ /* editor_log.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor_log.h" #include "core/os/keyboard.h" #include "core/version.h" #include "editor_node.h" #include "editor_scale.h" #include "scene/resources/dynamic_font.h" #include "core/class_db.h" #include "core/color.h" #include "core/math/vector2.h" #include "core/os/memory.h" #include "core/os/os.h" #include "core/reference.h" #include "core/undo_redo.h" #include "editor/editor_settings.h" #include "scene/gui/button.h" #include "scene/gui/control.h" #include "scene/gui/label.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/tool_button.h" #include "scene/main/node.h" #include "scene/resources/texture.h" void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) { EditorLog *self = (EditorLog *)p_self; if (self->current != Thread::get_caller_id()) { return; } String err_str; if (p_errorexp && p_errorexp[0]) { err_str = p_errorexp; } else { err_str = String(p_file) + ":" + itos(p_line) + " - " + String(p_error); } if (p_type == ERR_HANDLER_WARNING) { self->add_message(err_str, MSG_TYPE_WARNING); } else { self->add_message(err_str, MSG_TYPE_ERROR); } } void EditorLog::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { //button->set_icon(get_icon("Console","EditorIcons")); log->add_font_override("normal_font", get_font("output_source", "EditorFonts")); log->add_color_override("selection_color", get_color("accent_color", "Editor") * Color(1, 1, 1, 0.4)); } else if (p_what == NOTIFICATION_THEME_CHANGED) { Ref df_output_code = get_font("output_source", "EditorFonts"); if (df_output_code.is_valid()) { if (log != nullptr) { log->add_font_override("normal_font", get_font("output_source", "EditorFonts")); log->add_color_override("selection_color", get_color("accent_color", "Editor") * Color(1, 1, 1, 0.4)); } } } } void EditorLog::_clear_request() { log->clear(); tool_button->set_icon(Ref()); } void EditorLog::_copy_request() { String text = log->get_selected_text(); if (text == "") { text = log->get_text(); } if (text != "") { OS::get_singleton()->set_clipboard(text); } } void EditorLog::clear() { _clear_request(); } void EditorLog::copy() { _copy_request(); } void EditorLog::add_message(const String &p_msg, MessageType p_type) { bool restore = p_type != MSG_TYPE_STD; switch (p_type) { case MSG_TYPE_STD: { } break; case MSG_TYPE_ERROR: { log->push_color(get_color("error_color", "Editor")); Ref icon = get_icon("Error", "EditorIcons"); log->add_image(icon); log->add_text(" "); tool_button->set_icon(icon); } break; case MSG_TYPE_WARNING: { log->push_color(get_color("warning_color", "Editor")); Ref icon = get_icon("Warning", "EditorIcons"); log->add_image(icon); log->add_text(" "); tool_button->set_icon(icon); } break; case MSG_TYPE_EDITOR: { // Distinguish editor messages from messages printed by the project log->push_color(get_color("font_color", "Editor") * Color(1, 1, 1, 0.6)); } break; } log->add_text(p_msg); log->add_newline(); if (restore) { log->pop(); } } void EditorLog::set_tool_button(ToolButton *p_tool_button) { tool_button = p_tool_button; } void EditorLog::_undo_redo_cbk(void *p_self, const String &p_name) { EditorLog *self = (EditorLog *)p_self; self->add_message(p_name, EditorLog::MSG_TYPE_EDITOR); } void EditorLog::_bind_methods() { ClassDB::bind_method(D_METHOD("_clear_request"), &EditorLog::_clear_request); ClassDB::bind_method(D_METHOD("_copy_request"), &EditorLog::_copy_request); ADD_SIGNAL(MethodInfo("clear_request")); ADD_SIGNAL(MethodInfo("copy_request")); } EditorLog::EditorLog() { VBoxContainer *vb = this; HBoxContainer *hb = memnew(HBoxContainer); vb->add_child(hb); title = memnew(Label); title->set_text(TTR("Output:")); title->set_h_size_flags(SIZE_EXPAND_FILL); hb->add_child(title); copybutton = memnew(Button); hb->add_child(copybutton); copybutton->set_text(TTR("Copy")); copybutton->set_shortcut(ED_SHORTCUT("editor/copy_output", TTR("Copy Selection"), KEY_MASK_CMD | KEY_C)); copybutton->connect("pressed", this, "_copy_request"); clearbutton = memnew(Button); hb->add_child(clearbutton); clearbutton->set_text(TTR("Clear")); clearbutton->set_shortcut(ED_SHORTCUT("editor/clear_output", TTR("Clear Output"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_K)); clearbutton->connect("pressed", this, "_clear_request"); log = memnew(RichTextLabel); log->set_scroll_follow(true); log->set_selection_enabled(true); log->set_focus_mode(FOCUS_CLICK); log->set_custom_minimum_size(Size2(0, 180) * EDSCALE); log->set_v_size_flags(SIZE_EXPAND_FILL); log->set_h_size_flags(SIZE_EXPAND_FILL); log->set_deselect_on_focus_loss_enabled(false); vb->add_child(log); add_message(VERSION_FULL_NAME " (c) 2007-2022 Juan Linietsky, Ariel Manzur & Godot Contributors."); eh.errfunc = _error_handler; eh.userdata = this; add_error_handler(&eh); current = Thread::get_caller_id(); add_constant_override("separation", get_constant("separation", "VBoxContainer")); EditorNode::get_undo_redo()->set_commit_notify_callback(_undo_redo_cbk, this); } void EditorLog::deinit() { remove_error_handler(&eh); } EditorLog::~EditorLog() { }