#ifndef ANDROID_KEYS_UTILS_H #define ANDROID_KEYS_UTILS_H /*************************************************************************/ /* android_keys_utils.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include #include struct _WinTranslatePair { unsigned int keysym; unsigned int keycode; }; static _WinTranslatePair _ak_to_keycode[] = { { KEY_TAB, AKEYCODE_TAB }, { KEY_ENTER, AKEYCODE_ENTER }, { KEY_SHIFT, AKEYCODE_SHIFT_LEFT }, { KEY_SHIFT, AKEYCODE_SHIFT_RIGHT }, { KEY_ALT, AKEYCODE_ALT_LEFT }, { KEY_ALT, AKEYCODE_ALT_RIGHT }, { KEY_MENU, AKEYCODE_MENU }, { KEY_PAUSE, AKEYCODE_MEDIA_PLAY_PAUSE }, { KEY_ESCAPE, AKEYCODE_BACK }, { KEY_SPACE, AKEYCODE_SPACE }, { KEY_PAGEUP, AKEYCODE_PAGE_UP }, { KEY_PAGEDOWN, AKEYCODE_PAGE_DOWN }, { KEY_HOME, AKEYCODE_HOME }, //(0x24) { KEY_LEFT, AKEYCODE_DPAD_LEFT }, { KEY_UP, AKEYCODE_DPAD_UP }, { KEY_RIGHT, AKEYCODE_DPAD_RIGHT }, { KEY_DOWN, AKEYCODE_DPAD_DOWN }, { KEY_PERIODCENTERED, AKEYCODE_DPAD_CENTER }, { KEY_BACKSPACE, AKEYCODE_DEL }, { KEY_0, AKEYCODE_0 }, ////0 key { KEY_1, AKEYCODE_1 }, ////1 key { KEY_2, AKEYCODE_2 }, ////2 key { KEY_3, AKEYCODE_3 }, ////3 key { KEY_4, AKEYCODE_4 }, ////4 key { KEY_5, AKEYCODE_5 }, ////5 key { KEY_6, AKEYCODE_6 }, ////6 key { KEY_7, AKEYCODE_7 }, ////7 key { KEY_8, AKEYCODE_8 }, ////8 key { KEY_9, AKEYCODE_9 }, ////9 key { KEY_A, AKEYCODE_A }, ////A key { KEY_B, AKEYCODE_B }, ////B key { KEY_C, AKEYCODE_C }, ////C key { KEY_D, AKEYCODE_D }, ////D key { KEY_E, AKEYCODE_E }, ////E key { KEY_F, AKEYCODE_F }, ////F key { KEY_G, AKEYCODE_G }, ////G key { KEY_H, AKEYCODE_H }, ////H key { KEY_I, AKEYCODE_I }, ////I key { KEY_J, AKEYCODE_J }, ////J key { KEY_K, AKEYCODE_K }, ////K key { KEY_L, AKEYCODE_L }, ////L key { KEY_M, AKEYCODE_M }, ////M key { KEY_N, AKEYCODE_N }, ////N key { KEY_O, AKEYCODE_O }, ////O key { KEY_P, AKEYCODE_P }, ////P key { KEY_Q, AKEYCODE_Q }, ////Q key { KEY_R, AKEYCODE_R }, ////R key { KEY_S, AKEYCODE_S }, ////S key { KEY_T, AKEYCODE_T }, ////T key { KEY_U, AKEYCODE_U }, ////U key { KEY_V, AKEYCODE_V }, ////V key { KEY_W, AKEYCODE_W }, ////W key { KEY_X, AKEYCODE_X }, ////X key { KEY_Y, AKEYCODE_Y }, ////Y key { KEY_Z, AKEYCODE_Z }, ////Z key { KEY_HOMEPAGE, AKEYCODE_EXPLORER }, { KEY_LAUNCH0, AKEYCODE_BUTTON_A }, { KEY_LAUNCH1, AKEYCODE_BUTTON_B }, { KEY_LAUNCH2, AKEYCODE_BUTTON_C }, { KEY_LAUNCH3, AKEYCODE_BUTTON_X }, { KEY_LAUNCH4, AKEYCODE_BUTTON_Y }, { KEY_LAUNCH5, AKEYCODE_BUTTON_Z }, { KEY_LAUNCH6, AKEYCODE_BUTTON_L1 }, { KEY_LAUNCH7, AKEYCODE_BUTTON_R1 }, { KEY_LAUNCH8, AKEYCODE_BUTTON_L2 }, { KEY_LAUNCH9, AKEYCODE_BUTTON_R2 }, { KEY_LAUNCHA, AKEYCODE_BUTTON_THUMBL }, { KEY_LAUNCHB, AKEYCODE_BUTTON_THUMBR }, { KEY_LAUNCHC, AKEYCODE_BUTTON_START }, { KEY_LAUNCHD, AKEYCODE_BUTTON_SELECT }, { KEY_LAUNCHE, AKEYCODE_BUTTON_MODE }, { KEY_VOLUMEMUTE, AKEYCODE_MUTE }, { KEY_VOLUMEDOWN, AKEYCODE_VOLUME_DOWN }, { KEY_VOLUMEUP, AKEYCODE_VOLUME_UP }, { KEY_BACK, AKEYCODE_MEDIA_REWIND }, { KEY_FORWARD, AKEYCODE_MEDIA_FAST_FORWARD }, { KEY_MEDIANEXT, AKEYCODE_MEDIA_NEXT }, { KEY_MEDIAPREVIOUS, AKEYCODE_MEDIA_PREVIOUS }, { KEY_MEDIASTOP, AKEYCODE_MEDIA_STOP }, { KEY_PLUS, AKEYCODE_PLUS }, { KEY_EQUAL, AKEYCODE_EQUALS }, // the '+' key { KEY_COMMA, AKEYCODE_COMMA }, // the ',' key { KEY_MINUS, AKEYCODE_MINUS }, // the '-' key { KEY_SLASH, AKEYCODE_SLASH }, // the '/?' key { KEY_BACKSLASH, AKEYCODE_BACKSLASH }, { KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET }, { KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET }, { KEY_CONTROL, AKEYCODE_CTRL_LEFT }, { KEY_CONTROL, AKEYCODE_CTRL_RIGHT }, { KEY_UNKNOWN, 0 } }; /* TODO: map these android key: AKEYCODE_SOFT_LEFT = 1, AKEYCODE_SOFT_RIGHT = 2, AKEYCODE_CALL = 5, AKEYCODE_ENDCALL = 6, AKEYCODE_STAR = 17, AKEYCODE_POUND = 18, AKEYCODE_POWER = 26, AKEYCODE_CAMERA = 27, AKEYCODE_CLEAR = 28, AKEYCODE_SYM = 63, AKEYCODE_ENVELOPE = 65, AKEYCODE_GRAVE = 68, AKEYCODE_SEMICOLON = 74, AKEYCODE_APOSTROPHE = 75, AKEYCODE_AT = 77, AKEYCODE_NUM = 78, AKEYCODE_HEADSETHOOK = 79, AKEYCODE_FOCUS = 80, // *Camera* focus AKEYCODE_NOTIFICATION = 83, AKEYCODE_SEARCH = 84, AKEYCODE_PICTSYMBOLS = 94, AKEYCODE_SWITCH_CHARSET = 95, */ unsigned int android_get_keysym(unsigned int p_code); #endif // ANDROID_KEYS_UTILS_H