#ifndef GDSCRIPT_TOKENIZER_H #define GDSCRIPT_TOKENIZER_H /*************************************************************************/ /* gdscript_tokenizer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/pair.h" #include "core/string/string_name.h" #include "core/string/ustring.h" #include "core/variant/variant.h" #include "core/containers/vmap.h" #include "gdscript_functions.h" class GDScriptTokenizer { public: enum Token { TK_EMPTY, TK_IDENTIFIER, TK_CONSTANT, TK_SELF, TK_BUILT_IN_TYPE, TK_BUILT_IN_FUNC, TK_OP_IN, TK_OP_EQUAL, TK_OP_NOT_EQUAL, TK_OP_LESS, TK_OP_LESS_EQUAL, TK_OP_GREATER, TK_OP_GREATER_EQUAL, TK_OP_AND, TK_OP_OR, TK_OP_NOT, TK_OP_ADD, TK_OP_SUB, TK_OP_MUL, TK_OP_DIV, TK_OP_MOD, TK_OP_SHIFT_LEFT, TK_OP_SHIFT_RIGHT, TK_OP_ASSIGN, TK_OP_ASSIGN_ADD, TK_OP_ASSIGN_SUB, TK_OP_ASSIGN_MUL, TK_OP_ASSIGN_DIV, TK_OP_ASSIGN_MOD, TK_OP_ASSIGN_SHIFT_LEFT, TK_OP_ASSIGN_SHIFT_RIGHT, TK_OP_ASSIGN_BIT_AND, TK_OP_ASSIGN_BIT_OR, TK_OP_ASSIGN_BIT_XOR, TK_OP_BIT_AND, TK_OP_BIT_OR, TK_OP_BIT_XOR, TK_OP_BIT_INVERT, //TK_OP_PLUS_PLUS, //TK_OP_MINUS_MINUS, TK_CF_IF, TK_CF_ELIF, TK_CF_ELSE, TK_CF_FOR, TK_CF_WHILE, TK_CF_BREAK, TK_CF_CONTINUE, TK_CF_PASS, TK_CF_RETURN, TK_CF_MATCH, TK_PR_FUNCTION, TK_PR_CLASS, TK_PR_CLASS_NAME, TK_PR_EXTENDS, TK_PR_IS, TK_PR_ONREADY, TK_PR_TOOL, TK_PR_STATIC, TK_PR_EXPORT, TK_PR_SETGET, TK_PR_CONST, TK_PR_VAR, TK_PR_AS, TK_PR_VOID, TK_PR_ENUM, TK_PR_PRELOAD, TK_PR_ASSERT, TK_PR_YIELD, TK_PR_SIGNAL, TK_PR_BREAKPOINT, TK_PR_REMOTE, TK_PR_SYNC, TK_PR_MASTER, TK_PR_SLAVE, // Deprecated by TK_PR_PUPPET, to remove in 4.0 TK_PR_PUPPET, TK_PR_REMOTESYNC, TK_PR_MASTERSYNC, TK_PR_PUPPETSYNC, TK_BRACKET_OPEN, TK_BRACKET_CLOSE, TK_CURLY_BRACKET_OPEN, TK_CURLY_BRACKET_CLOSE, TK_PARENTHESIS_OPEN, TK_PARENTHESIS_CLOSE, TK_COMMA, TK_SEMICOLON, TK_PERIOD, TK_QUESTION_MARK, TK_COLON, TK_DOLLAR, TK_FORWARD_ARROW, TK_NEWLINE, TK_CONST_PI, TK_CONST_TAU, TK_WILDCARD, TK_CONST_INF, TK_CONST_NAN, TK_ERROR, TK_EOF, TK_CURSOR, //used for code completion TK_MAX }; protected: enum StringMode { STRING_SINGLE_QUOTE, STRING_DOUBLE_QUOTE, STRING_MULTILINE }; static const char *token_names[TK_MAX]; public: static const char *get_token_name(Token p_token); bool is_token_literal(int p_offset = 0, bool variable_safe = false) const; StringName get_token_literal(int p_offset = 0) const; virtual const Variant &get_token_constant(int p_offset = 0) const = 0; virtual Token get_token(int p_offset = 0) const = 0; virtual StringName get_token_identifier(int p_offset = 0) const = 0; virtual GDScriptFunctions::Function get_token_built_in_func(int p_offset = 0) const = 0; virtual Variant::Type get_token_type(int p_offset = 0) const = 0; virtual int get_token_line(int p_offset = 0) const = 0; virtual int get_token_column(int p_offset = 0) const = 0; virtual int get_token_line_indent(int p_offset = 0) const = 0; virtual int get_token_line_tab_indent(int p_offset = 0) const = 0; virtual String get_token_error(int p_offset = 0) const = 0; virtual void advance(int p_amount = 1) = 0; #ifdef DEBUG_ENABLED virtual const Vector> &get_warning_skips() const = 0; virtual const Set &get_warning_global_skips() const = 0; virtual bool is_ignoring_warnings() const = 0; #endif // DEBUG_ENABLED virtual ~GDScriptTokenizer(){}; }; class GDScriptTokenizerText : public GDScriptTokenizer { enum { MAX_LOOKAHEAD = 4, TK_RB_SIZE = MAX_LOOKAHEAD * 2 + 1 }; struct TokenData { Token type; StringName identifier; //for identifier types Variant constant; //for constant types union { Variant::Type vtype; //for type types GDScriptFunctions::Function func; //function for built in functions int warning_code; //for warning skip }; int line, col; TokenData() { type = TK_EMPTY; line = col = 0; vtype = Variant::NIL; } }; void _make_token(Token p_type); void _make_newline(int p_indentation = 0, int p_tabs = 0); void _make_identifier(const StringName &p_identifier); void _make_built_in_func(GDScriptFunctions::Function p_func); void _make_constant(const Variant &p_constant); void _make_type(const Variant::Type &p_type); void _make_error(const String &p_error); String code; int len; int code_pos; const CharType *_code; int line; int column; TokenData tk_rb[TK_RB_SIZE * 2 + 1]; int tk_rb_pos; String last_error; bool error_flag; #ifdef DEBUG_ENABLED Vector> warning_skips; Set warning_global_skips; bool ignore_warnings; #endif // DEBUG_ENABLED void _advance(); public: void set_code(const String &p_code); virtual Token get_token(int p_offset = 0) const; virtual StringName get_token_identifier(int p_offset = 0) const; virtual GDScriptFunctions::Function get_token_built_in_func(int p_offset = 0) const; virtual Variant::Type get_token_type(int p_offset = 0) const; virtual int get_token_line(int p_offset = 0) const; virtual int get_token_column(int p_offset = 0) const; virtual int get_token_line_indent(int p_offset = 0) const; virtual int get_token_line_tab_indent(int p_offset = 0) const; virtual const Variant &get_token_constant(int p_offset = 0) const; virtual String get_token_error(int p_offset = 0) const; virtual void advance(int p_amount = 1); #ifdef DEBUG_ENABLED virtual const Vector> &get_warning_skips() const { return warning_skips; } virtual const Set &get_warning_global_skips() const { return warning_global_skips; } virtual bool is_ignoring_warnings() const { return ignore_warnings; } #endif // DEBUG_ENABLED }; class GDScriptTokenizerBuffer : public GDScriptTokenizer { enum { TOKEN_BYTE_MASK = 0x80, TOKEN_BITS = 8, TOKEN_MASK = (1 << TOKEN_BITS) - 1, TOKEN_LINE_BITS = 24, TOKEN_LINE_MASK = (1 << TOKEN_LINE_BITS) - 1, }; Vector identifiers; Vector constants; VMap lines; Vector tokens; Variant nil; int token; public: Error set_code_buffer(const Vector &p_buffer); static Vector parse_code_string(const String &p_code); virtual Token get_token(int p_offset = 0) const; virtual StringName get_token_identifier(int p_offset = 0) const; virtual GDScriptFunctions::Function get_token_built_in_func(int p_offset = 0) const; virtual Variant::Type get_token_type(int p_offset = 0) const; virtual int get_token_line(int p_offset = 0) const; virtual int get_token_column(int p_offset = 0) const; virtual int get_token_line_indent(int p_offset = 0) const; virtual int get_token_line_tab_indent(int p_offset = 0) const { return 0; } virtual const Variant &get_token_constant(int p_offset = 0) const; virtual String get_token_error(int p_offset = 0) const; virtual void advance(int p_amount = 1); #ifdef DEBUG_ENABLED virtual const Vector> &get_warning_skips() const { static Vector> v; return v; } virtual const Set &get_warning_global_skips() const { static Set s; return s; } virtual bool is_ignoring_warnings() const { return true; } #endif // DEBUG_ENABLED GDScriptTokenizerBuffer(); }; #endif // GDSCRIPT_TOKENIZER_H