Node that instances a [MultiMesh].
[MultiMeshInstance] is a specialized node to instance [GeometryInstance]s based on a [MultiMesh] resource.
This is useful to optimize the rendering of a high amount of instances of a given mesh (for example trees in a forest or grass strands).
$DOCS_URL/03_usage/17_performance/vertex_animation/01_animating_thousands_of_fish.md
$DOCS_URL/03_usage/03_3d/11_using_multi_mesh_instance.md
$DOCS_URL/03_usage/17_performance/05_using_multimesh.md
The [MultiMesh] resource that will be used and shared among all instances of the [MultiMeshInstance].