#ifndef VIEW_PANNER_H #define VIEW_PANNER_H /*************************************************************************/ /* view_panner.h */ /*************************************************************************/ /* This file is part of: */ /* PANDEMONIUM ENGINE */ /* https://github.com/Relintai/pandemonium_engine */ /*************************************************************************/ /* Copyright (c) 2022-present Péter Magyar. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "core/object/resource.h" #include "core/object/func_ref.h" class InputEvent; class ShortCut; class ViewPanner : public Resource { GDCLASS(ViewPanner, Resource); public: enum ControlScheme { SCROLL_ZOOMS, SCROLL_PANS, }; enum PanAxis { PAN_AXIS_BOTH, PAN_AXIS_HORIZONTAL, PAN_AXIS_VERTICAL, }; public: ControlScheme get_control_scheme() const; void set_control_scheme(const ControlScheme p_scheme); bool get_enable_rmb() const; void set_enable_rmb(const bool p_enable); Ref get_pan_shortcut() const; void set_pan_shortcut(const Ref &p_shortcut); bool get_simple_panning_enabled() const; void set_simple_panning_enabled(const bool p_enabled); int get_scroll_speed() const; void set_scroll_speed(const int p_scroll_speed); float get_scroll_zoom_factor() const; void set_scroll_zoom_factor(const float p_scroll_zoom_factor); PanAxis get_pan_axis() const; void set_pan_axis(const PanAxis p_pan_axis); void setup(const ControlScheme p_scheme, const Ref &p_shortcut, const bool p_simple_panning); bool is_panning() const; void set_force_drag(bool p_force); bool gui_input(const Ref &p_ev, Rect2 p_canvas_rect = Rect2()); void release_pan_key(); ViewPanner(); protected: static void _bind_methods(); private: int scroll_speed; float scroll_zoom_factor; PanAxis pan_axis; bool is_dragging; bool pan_key_pressed; bool force_drag; bool enable_rmb; bool simple_panning_enabled; Ref pan_view_shortcut; ControlScheme control_scheme; }; VARIANT_ENUM_CAST(ViewPanner::ControlScheme); VARIANT_ENUM_CAST(ViewPanner::PanAxis); #endif // VIEW_PANNER_H