054332ae8d
Fix selecting the script editor even if it's not the 3rd in the editor_tables array.
2023-03-19 10:24:21 +01:00
6026725f3b
Renamed ScriptEditor to EditorScriptEditor.
2023-02-18 16:52:26 +01:00
990f8aaecd
Prefix filenames in the editor_script_editor module with editor_
.
2023-02-18 16:22:59 +01:00
6e88ad5bae
Moved the editor_code_editor module to the editor_modules folder.
2023-02-18 15:45:50 +01:00
a14821587f
Renamed the code_editor module to editor_code_editor.
2023-02-18 15:31:58 +01:00
65c91c6899
Moved ScriptEditorPlugin and ScriptEditor out from the editor folder.
2023-02-18 15:08:56 +01:00
e32e63242b
Moved ScriptEditor and ScriptEditorPlugin to a new editor subfolder.
2023-02-18 14:36:51 +01:00
4dd84847eb
Moved ScriptEditor to it's own file.
2023-02-18 13:22:43 +01:00
8d7090241a
Make sure that the editor can be built even when the new code_editor module is disabled.
2023-02-17 23:20:10 +01:00
9cd2927fcc
Move the editor's script text editor into the new code_editor module.
2023-02-17 20:57:16 +01:00
2cd4e4d828
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
1b0aac6028
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
Haoyu Qiu
556b7564cd
Center icons vertically in editor docs' hierarchy
2022-10-08 17:32:36 +02:00
182dbce670
Fix compile.
2022-10-08 16:57:21 +02:00
Micky
0097a77afd
Add type icons to editor docs' hierarchy
...
Backport of #64847 and #65248
2022-10-08 16:53:43 +02:00
lawnjelly
95dddc0e9e
FindBar fix uninitialized results_count
...
Found by Valgrind.
2022-09-16 23:31:04 +02:00
dec36df719
Fix compile.
2022-09-16 21:55:48 +02:00
Hugo Locurcio
34cda4b11b
Add a [kbd]
tag for highlighting keyboard shortcuts in the editor help
...
This allows backporting documentation from the `master` branch more easily,
as it already features the `[kbd]` tag.
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-09-16 21:49:06 +02:00
4c4e19223e
Added _theme_ infix to the theme helper methods in Control.
2022-08-17 20:57:16 +02:00
99e94b08c4
Moved base input related classes to core/input.
2022-08-17 17:02:24 +02:00
686663d3e4
Moved around more classes in core.
2022-08-17 16:01:01 +02:00
dc9cc716c7
Moved Object related classes under core/object.
2022-08-17 13:45:14 +02:00
9555ee56b9
Moved Variant related classes under a variant folder in core.
2022-08-17 13:17:12 +02:00
388b88678e
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
SnailRhymer
45f12bc8be
Fix _class_desc_select to handle Variant.Type
...
Change the order of checks in _class_desc_select to first try checking current page and GlobalScope before resorting to slicing either side of the first ".". This may change previous search behaviours - previously if both x.y and @GlobalScope.x.y existed, _class_desc_select would select the former; it will now select the latter.
Also tidies up some comments.
2022-07-27 23:03:55 +02:00
2ce53f2b9e
Ran include-what-you-use on the classes in the editor/ floder.
2022-03-19 00:01:30 +01:00
866569d22a
Moved more includes to cpp files.
2022-03-17 11:52:53 +01:00
2c1eb4182b
Limit property default value in the editor's docs, to fix formatting for properties that return lots of data by default (Like Entity's sresources).
2022-03-16 21:37:03 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00