Commit Graph

12 Commits

Author SHA1 Message Date
88e9ad04f2 Moved back the servers and resources from core. 2023-12-10 23:11:07 +01:00
11945d7f1d Split material.h. 2023-12-10 21:26:28 +01:00
e32155717c Moved 2d shapes to core. 2023-12-10 20:03:16 +01:00
4cbc387c53 Moved the navigation relatred resources into subfolders. 2023-12-10 14:23:24 +01:00
e50ab7fa84 Moved 2d shapes under a new shapes_2d folder. 2023-12-10 13:55:20 +01:00
8485b37515 Ported from godot4: Fix Navigation API abbreviations inconsistency
Schema for navigation to name user facing API with  "navigation" without abbreviation and e.g. NavigationServer internals with abbr "nav".
- smix8
34e7628f5f
2023-09-04 17:09:39 +02:00
4281657cf1 Ported from godot: move autotile fallback helper functions + fix comments and docs
- wareya
a40ecc71e6
2023-06-28 13:47:29 +02:00
cb344d36b8 Ported from godot: make autotiles fall back to the most similar bitmask using heuristics
- wareya
73ad6517e4
2023-06-28 13:36:14 +02:00
654cfb81b7 Renamed NavigationRegion2D back to NavigationPolygonInstance, as I think it fits the engine better. 2023-06-05 18:09:53 +02:00
2114b2239b Split NavigationPolygon and NavigationPolygonInstance into 2 files. Also renamedNavigationPolygonInstance to NavigationRegion2D. 2023-06-03 16:54:48 +02:00
1b0aac6028 Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
5123cf9837 Also renamed the rtile_map module itself to tile_map. 2022-10-09 11:50:46 +02:00