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d7f833ee75
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Disable werrors for the windows github actions for the time being, as it's complaining about sizeof(T) potentially being 0, which apparently it should never be. It will be re-enabled when I figure out what's causing this.
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2022-04-19 00:59:33 +02:00 |
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923370a68e
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Re-enable werrors in all the github actions.
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2022-03-24 12:01:40 +01:00 |
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b5980c3e9b
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Disabled the android editor build workflow.
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2022-03-24 01:27:34 +01:00 |
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a9b2235832
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Small fix to the android editor github action.
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2022-03-24 01:24:11 +01:00 |
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a6a0ffccb7
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Added an android editor github workflow.
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2022-03-24 01:16:51 +01:00 |
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383d5557cf
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Removed the issue template.
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2022-03-24 01:10:00 +01:00 |
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32f148ac0c
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
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0deed9038c
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Added the funding.yaml from the broken selals repo, even tohugh it's probably way too early.
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2022-03-20 18:47:27 +01:00 |
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ea0604573b
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Set the base branch to master in the workflows file.
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2022-03-20 11:19:29 +01:00 |
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3f6c1cb80d
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Removed the editor test run action, as it keeps hanging.
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2022-03-20 11:17:51 +01:00 |
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2df1a744dc
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Also disable werrors for the macos github action.
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2022-03-16 11:57:43 +01:00 |
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fd00db459c
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Remove mono related things from the server github action.
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2022-03-16 11:11:27 +01:00 |
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32c41c8c98
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Disable werrors=yes for some of the platforms for github actions.
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2022-03-16 11:10:14 +01:00 |
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5bed07c55d
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Cleanups to the linux build action.
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2022-03-16 11:06:30 +01:00 |
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8648786573
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Disabled the static checks workflow.
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2022-03-16 10:54:17 +01:00 |
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bd7ae07b02
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Cleaned up the CODEOWNERS file. It might need to be removed, I'm not sure yet.
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2022-03-16 10:52:22 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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