Commit Graph

13 Commits

Author SHA1 Message Date
af518b2d3b Ported parts of: [3.x] Add Selected Collision Group in TileSet Editor
Also moves the TileSet Script property down to its own category.
- Mickeon
211c707e67
2024-02-08 18:11:25 +01:00
be379405d2 Added a button to the TilesetEditor to easily select the TilesetEditorContext when needed. 2023-12-22 20:15:33 +01:00
f9cbc81492 Renamed RTilesetEditorContext to TilesetEditorContext. 2023-12-22 20:10:02 +01:00
429575fab6 File copyright header updates pt8. 2023-12-18 00:18:53 +01:00
4cbc387c53 Moved the navigation relatred resources into subfolders. 2023-12-10 14:23:24 +01:00
ccb6074ca9 Backported the editor constrol changes for the new shortcut system from godot4. 2023-09-07 13:41:05 +02:00
cb344d36b8 Ported from godot: make autotiles fall back to the most similar bitmask using heuristics
- wareya
73ad6517e4
2023-06-28 13:36:14 +02:00
32e0e80ac8 Ported the tweaks for the TIleSetEditor. 2023-06-06 16:19:46 +02:00
654cfb81b7 Renamed NavigationRegion2D back to NavigationPolygonInstance, as I think it fits the engine better. 2023-06-05 18:09:53 +02:00
2114b2239b Split NavigationPolygon and NavigationPolygonInstance into 2 files. Also renamedNavigationPolygonInstance to NavigationRegion2D. 2023-06-03 16:54:48 +02:00
DashCell
2a1f4a695d TileSet: Fix resizing collision shape when vertex is outside the tilesheet
Fixes #34970.
2023-03-12 14:15:51 +01:00
1b0aac6028 Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
5123cf9837 Also renamed the rtile_map module itself to tile_map. 2022-10-09 11:50:46 +02:00