Do not fire VisibilityNotifier screen_entered and screen_exited signals in the Editor

This commit is contained in:
Wilson E. Alvarez 2022-12-13 09:58:53 -05:00 committed by Relintai
parent e75af6af1d
commit f95c511c7a

View File

@ -148,13 +148,25 @@ void VisibilityNotifier::_notification(int p_what) {
ERR_FAIL_COND(!world.is_valid());
AABB world_aabb = get_global_transform().xform(aabb);
#ifdef TOOLS_ENABLED
if (!Engine::get_singleton()->is_editor_hint()) {
world->_register_notifier(this, world_aabb);
}
#else
world->_register_notifier(this, world_aabb);
#endif
_world_aabb_center = world_aabb.get_center();
_refresh_portal_mode();
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
AABB world_aabb = get_global_transform().xform(aabb);
#ifdef TOOLS_ENABLED
if (!Engine::get_singleton()->is_editor_hint()) {
world->_update_notifier(this, world_aabb);
}
#else
world->_update_notifier(this, world_aabb);
#endif
if (_max_distance_active) {
_world_aabb_center = world_aabb.get_center();
}
@ -165,7 +177,13 @@ void VisibilityNotifier::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_WORLD: {
ERR_FAIL_COND(!world.is_valid());
#ifdef TOOLS_ENABLED
if (!Engine::get_singleton()->is_editor_hint()) {
world->_remove_notifier(this);
}
#else
world->_remove_notifier(this);
#endif
if (_cull_instance_rid != RID()) {
RenderingServer::get_singleton()->ghost_set_scenario(_cull_instance_rid, RID(), get_instance_id(), AABB());
@ -288,9 +306,11 @@ void VisibilityEnabler::_find_nodes(Node *p_node) {
void VisibilityEnabler::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
return;
}
#endif
Node *from = this;
//find where current scene starts
@ -302,9 +322,11 @@ void VisibilityEnabler::_notification(int p_what) {
}
if (p_what == NOTIFICATION_EXIT_TREE) {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
return;
}
#endif
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
if (!visible) {