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Use better popup() method.
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@ -320,7 +320,7 @@ void LayeredTileSetEditor::_source_add_id_pressed(int p_id_pressed) {
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texture_file_dialog->add_filter("*." + E->get() + ";" + E->get().to_upper());
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}
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}
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texture_file_dialog->popup_centered();
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texture_file_dialog->popup_centered_ratio();
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} break;
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case 1: {
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int source_id = tile_set->get_next_source_id();
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