diff --git a/servers/rendering/rendering_server_light_culler.h b/servers/rendering/rendering_server_light_culler.h index 903c59af3..bb8d9ceeb 100644 --- a/servers/rendering/rendering_server_light_culler.h +++ b/servers/rendering/rendering_server_light_culler.h @@ -165,14 +165,14 @@ private: } // Prevent divide by zero. - if (lc > 0.00001f) { + if (lc > 0.001f) { // If the summed length of the smaller two // sides is close to the length of the longest side, // the points are colinear, and the triangle is near degenerate. float ld = ((la + lb) - lc) / lc; // ld will be close to zero for colinear tris. - return ld < 0.00001f; + return ld < 0.001f; } // Don't create planes from tiny triangles,