Codestyle fix.

This commit is contained in:
Relintai 2025-02-06 17:20:46 +01:00
parent 26b6fc89f8
commit e435adde65

View File

@ -290,8 +290,9 @@ void TerrainMesher::build_mesh_into(RID mesh) {
RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RenderingServer::PRIMITIVE_TRIANGLES, arr); RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RenderingServer::PRIMITIVE_TRIANGLES, arr);
if (_material.is_valid()) if (_material.is_valid()) {
RS::get_singleton()->mesh_surface_set_material(mesh, 0, _library->material_lod_get(0)->get_rid()); RS::get_singleton()->mesh_surface_set_material(mesh, 0, _library->material_lod_get(0)->get_rid());
}
} }
void TerrainMesher::generate_normals(bool p_flip) { void TerrainMesher::generate_normals(bool p_flip) {