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https://github.com/Relintai/pandemonium_engine.git
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Ported from godot4: Prevent unnecessary navigation map synchronizations
Prevents unnecessary navigation map synchronizations triggered by redundant calls to setters of e.g. region, link or map properties.
- smix8
7e1a261cc6
This commit is contained in:
parent
19fac49904
commit
e07fd6da59
@ -41,26 +41,46 @@
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#define THREE_POINTS_CROSS_PRODUCT(m_a, m_b, m_c) (((m_c) - (m_a)).cross((m_b) - (m_a)))
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void NavMap::set_up(Vector3 p_up) {
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if (up == p_up) {
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return;
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}
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up = p_up;
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regenerate_polygons = true;
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}
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void NavMap::set_cell_size(real_t p_cell_size) {
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if (cell_size == p_cell_size) {
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return;
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}
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cell_size = p_cell_size;
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regenerate_polygons = true;
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}
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void NavMap::set_cell_height(real_t p_cell_height) {
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if (cell_height == p_cell_height) {
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return;
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}
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cell_height = p_cell_height;
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regenerate_polygons = true;
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}
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void NavMap::set_edge_connection_margin(real_t p_edge_connection_margin) {
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if (edge_connection_margin == p_edge_connection_margin) {
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return;
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}
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edge_connection_margin = p_edge_connection_margin;
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regenerate_links = true;
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}
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void NavMap::set_link_connection_radius(real_t p_link_connection_radius) {
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if (link_connection_radius == p_link_connection_radius) {
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return;
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}
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link_connection_radius = p_link_connection_radius;
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regenerate_links = true;
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}
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@ -33,6 +33,10 @@
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#include "nav_map.h"
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void NavRegion::set_map(NavMap *p_map) {
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if (map == p_map) {
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return;
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}
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map = p_map;
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polygons_dirty = true;
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@ -42,6 +46,10 @@ void NavRegion::set_map(NavMap *p_map) {
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}
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void NavRegion::set_transform(Transform p_transform) {
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if (transform == p_transform) {
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return;
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}
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transform = p_transform;
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polygons_dirty = true;
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}
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@ -178,9 +178,30 @@ void NavigationPolygonInstance::_notification(int p_what) {
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Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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}
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}
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current_global_transform = get_global_transform();
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Navigation2DServer::get_singleton()->region_set_transform(region, current_global_transform);
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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Navigation2DServer::get_singleton()->region_set_transform(region, get_global_transform());
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set_physics_process_internal(true);
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} break;
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case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
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set_physics_process_internal(false);
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if (is_inside_tree()) {
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Transform2D new_global_transform = get_global_transform();
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if (current_global_transform != new_global_transform) {
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current_global_transform = new_global_transform;
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Navigation2DServer::get_singleton()->region_set_transform(region, current_global_transform);
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update();
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//TODO reenable!
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//for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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// if (constrain_avoidance_obstacles[i].is_valid()) {
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// Navigation2DServer::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
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// }
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//}
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}
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (navigation) {
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@ -53,6 +53,8 @@ class NavigationPolygonInstance : public Node2D {
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uint32_t navigation_layers;
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Transform2D current_global_transform;
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void _navpoly_changed();
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#ifdef DEBUG_ENABLED
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@ -183,6 +183,9 @@ void NavigationMeshInstance::_notification(int p_what) {
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}
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}
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current_global_transform = get_global_transform();
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NavigationServer::get_singleton()->region_set_transform(region, current_global_transform);
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#ifdef DEBUG_ENABLED
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if (NavigationServer::get_singleton()->get_debug_enabled()) {
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_update_debug_mesh();
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@ -191,14 +194,23 @@ void NavigationMeshInstance::_notification(int p_what) {
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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NavigationServer::get_singleton()->region_set_transform(region, get_global_transform());
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set_physics_process_internal(true);
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} break;
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case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
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set_physics_process_internal(false);
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if (is_inside_tree()) {
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Transform new_global_transform = get_global_transform();
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if (current_global_transform != new_global_transform) {
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current_global_transform = new_global_transform;
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NavigationServer::get_singleton()->region_set_transform(region, current_global_transform);
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#ifdef DEBUG_ENABLED
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if (is_inside_tree() && debug_instance.is_valid()) {
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RS::get_singleton()->instance_set_transform(debug_instance, get_global_transform());
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}
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if (debug_instance.is_valid()) {
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RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform);
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}
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#endif // DEBUG_ENABLED
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}
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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NavigationServer::get_singleton()->region_set_map(region, RID());
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@ -382,6 +394,8 @@ void NavigationMeshInstance::_changed_callback(Object *p_changed, const char *p_
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NavigationMeshInstance::NavigationMeshInstance() {
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set_notify_transform(true);
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navigation = nullptr;
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enter_cost = 0.0;
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travel_cost = 1.0;
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@ -572,6 +586,7 @@ void NavigationMeshInstance::_update_debug_mesh() {
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RS::get_singleton()->instance_set_base(debug_instance, debug_mesh->get_rid());
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if (is_inside_tree()) {
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RS::get_singleton()->instance_set_scenario(debug_instance, get_world_3d()->get_scenario());
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RS::get_singleton()->instance_set_transform(debug_instance, current_global_transform);
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RS::get_singleton()->instance_set_visible(debug_instance, is_visible_in_tree());
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}
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if (!is_enabled()) {
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@ -45,12 +45,14 @@ class NavigationMeshInstance : public Spatial {
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RID map_override;
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Ref<NavigationMesh> navmesh;
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real_t enter_cost = 0.0;
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real_t travel_cost = 1.0;
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Transform current_global_transform;
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uint32_t navigation_layers = 1;
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real_t enter_cost;
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real_t travel_cost;
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Navigation *navigation = nullptr;
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uint32_t navigation_layers;
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Navigation *navigation;
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bool baking_started;
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