Moved Object related classes under core/object.

This commit is contained in:
Relintai 2022-08-17 13:45:14 +02:00
parent 9555ee56b9
commit dc9cc716c7
708 changed files with 994 additions and 983 deletions

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@ -3,7 +3,6 @@
Import("env") Import("env")
import core_builders import core_builders
import make_binders
from platform_methods import run_in_subprocess from platform_methods import run_in_subprocess
env.core_sources = [] env.core_sources = []
@ -165,13 +164,6 @@ env.CommandNoCache(
run_in_subprocess(core_builders.make_certs_header), run_in_subprocess(core_builders.make_certs_header),
) )
# Make binders
env.CommandNoCache(
["method_bind.gen.inc", "method_bind_ext.gen.inc", "method_bind_free_func.gen.inc"],
"make_binders.py",
run_in_subprocess(make_binders.run),
)
# Authors # Authors
env.Depends("#core/authors.gen.h", "../AUTHORS.md") env.Depends("#core/authors.gen.h", "../AUTHORS.md")
env.CommandNoCache("#core/authors.gen.h", "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header)) env.CommandNoCache("#core/authors.gen.h", "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header))
@ -194,6 +186,7 @@ SConscript("variant/SCsub")
SConscript("crypto/SCsub") SConscript("crypto/SCsub")
SConscript("io/SCsub") SConscript("io/SCsub")
SConscript("log/SCsub") SConscript("log/SCsub")
SConscript("object/SCsub")
SConscript("bind/SCsub") SConscript("bind/SCsub")
# Build it all as a library # Build it all as a library

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@ -36,7 +36,7 @@
#include "core/io/json.h" #include "core/io/json.h"
#include "core/io/marshalls.h" #include "core/io/marshalls.h"
#include "core/math/geometry.h" #include "core/math/geometry.h"
#include "core/method_bind_ext.gen.inc" #include "core/object/method_bind_ext.gen.inc"
#include "core/os/keyboard.h" #include "core/os/keyboard.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/project_settings.h" #include "core/project_settings.h"

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@ -3,7 +3,7 @@
#define PLOGGER_BIND_H #define PLOGGER_BIND_H
#include "core/log/logger_backend.h" #include "core/log/logger_backend.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/ustring.h" #include "core/ustring.h"

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/resource.h" #include "core/object/resource.h"
class PackedDataContainer : public Resource { class PackedDataContainer : public Resource {
GDCLASS(PackedDataContainer, Resource); GDCLASS(PackedDataContainer, Resource);

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/crypto/crypto_core.h" #include "core/crypto/crypto_core.h"
#include "core/reference.h" #include "core/object/reference.h"
class AESContext : public Reference { class AESContext : public Reference {
GDCLASS(AESContext, Reference); GDCLASS(AESContext, Reference);

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@ -31,8 +31,8 @@
/*************************************************************************/ /*************************************************************************/
#include "core/crypto/hashing_context.h" #include "core/crypto/hashing_context.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/io/resource_loader.h" #include "core/io/resource_loader.h"
#include "core/io/resource_saver.h" #include "core/io/resource_saver.h"

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/object/reference.h"
class CryptoCore { class CryptoCore {
public: public:

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/object/reference.h"
class HashingContext : public Reference { class HashingContext : public Reference {
GDCLASS(HashingContext, Reference); GDCLASS(HashingContext, Reference);

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/object/reference.h"
class FuncRef : public Reference { class FuncRef : public Reference {
GDCLASS(FuncRef, Reference); GDCLASS(FuncRef, Reference);

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@ -30,7 +30,7 @@
#include "global_constants.h" #include "global_constants.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/os/input_event.h" #include "core/os/input_event.h"
#include "core/os/keyboard.h" #include "core/os/keyboard.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

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@ -33,7 +33,7 @@
#include "core/math/color.h" #include "core/math/color.h"
#include "core/math/rect2.h" #include "core/math/rect2.h"
#include "core/containers/pool_vector.h" #include "core/containers/pool_vector.h"
#include "core/resource.h" #include "core/object/resource.h"
/** /**
* @author Juan Linietsky <reduzio@gmail.com> * @author Juan Linietsky <reduzio@gmail.com>

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/object.h" #include "core/object/object.h"
#include "core/os/input_event.h" #include "core/os/input_event.h"
class InputMap : public Object { class InputMap : public Object {

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@ -32,7 +32,7 @@
#include "core/containers/ordered_hash_map.h" #include "core/containers/ordered_hash_map.h"
#include "core/os/file_access.h" #include "core/os/file_access.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/variant/variant_parser.h" #include "core/variant/variant_parser.h"
class ConfigFile : public Reference { class ConfigFile : public Reference {

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@ -33,7 +33,7 @@
#include "core/io/ip.h" #include "core/io/ip.h"
#include "core/io/stream_peer.h" #include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h" #include "core/io/stream_peer_tcp.h"
#include "core/reference.h" #include "core/object/reference.h"
class HTTPClient : public Reference { class HTTPClient : public Reference {
GDCLASS(HTTPClient, Reference); GDCLASS(HTTPClient, Reference);

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@ -32,7 +32,7 @@
#include "core/os/keyboard.h" #include "core/os/keyboard.h"
#include "core/print_string.h" #include "core/print_string.h"
#include "core/reference.h" #include "core/object/reference.h"
#include <limits.h> #include <limits.h>
#include <stdio.h> #include <stdio.h>

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/object/reference.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/io/networked_multiplayer_peer.h" #include "core/io/networked_multiplayer_peer.h"
#include "core/reference.h" #include "core/object/reference.h"
class MultiplayerAPI : public Reference { class MultiplayerAPI : public Reference {
GDCLASS(MultiplayerAPI, Reference); GDCLASS(MultiplayerAPI, Reference);

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/io/ip.h" #include "core/io/ip.h"
#include "core/reference.h" #include "core/object/reference.h"
class NetSocket : public Reference { class NetSocket : public Reference {
protected: protected:

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/io/stream_peer.h" #include "core/io/stream_peer.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/containers/ring_buffer.h" #include "core/containers/ring_buffer.h"
class PacketPeer : public Reference { class PacketPeer : public Reference {

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/object/reference.h"
class FileAccess; class FileAccess;

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/os/thread.h" #include "core/os/thread.h"
#include "core/resource.h" #include "core/object/resource.h"
class ResourceInteractiveLoader : public Reference { class ResourceInteractiveLoader : public Reference {
GDCLASS(ResourceInteractiveLoader, Reference); GDCLASS(ResourceInteractiveLoader, Reference);

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@ -32,7 +32,7 @@
#include "core/io/resource_loader.h" #include "core/io/resource_loader.h"
#include "core/os/file_access.h" #include "core/os/file_access.h"
#include "core/project_settings.h" #include "core/project_settings.h"
#include "core/script_language.h" #include "core/object/script_language.h"
Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS]; Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS];

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/resource.h" #include "core/object/resource.h"
class ResourceFormatSaver : public Reference { class ResourceFormatSaver : public Reference {
GDCLASS(ResourceFormatSaver, Reference); GDCLASS(ResourceFormatSaver, Reference);

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/object/reference.h"
class StreamPeer : public Reference { class StreamPeer : public Reference {
GDCLASS(StreamPeer, Reference); GDCLASS(StreamPeer, Reference);

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/os/file_access.h" #include "core/os/file_access.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"

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@ -2,7 +2,7 @@
#ifndef PLOGGER_H #ifndef PLOGGER_H
#define PLOGGER_H #define PLOGGER_H
#include "core/reference.h" #include "core/object/reference.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "logger_backend.h" #include "logger_backend.h"

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@ -4,7 +4,7 @@
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"
#include "core/reference.h" #include "core/object/reference.h"
class LoggerBackend : public Reference { class LoggerBackend : public Reference {
GDCLASS(LoggerBackend, Reference); GDCLASS(LoggerBackend, Reference);

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@ -31,7 +31,7 @@
#include "a_star.h" #include "a_star.h"
#include "core/math/geometry.h" #include "core/math/geometry.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#include "scene/scene_string_names.h" #include "scene/scene_string_names.h"
int AStar::get_available_point_id() const { int AStar::get_available_point_id() const {

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/containers/oa_hash_map.h" #include "core/containers/oa_hash_map.h"
#include "core/reference.h" #include "core/object/reference.h"
/** /**
A* pathfinding algorithm A* pathfinding algorithm

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@ -30,12 +30,12 @@
#include "expression.h" #include "expression.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/func_ref.h" #include "core/func_ref.h"
#include "core/io/marshalls.h" #include "core/io/marshalls.h"
#include "core/math/math_funcs.h" #include "core/math/math_funcs.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/variant/variant_parser.h" #include "core/variant/variant_parser.h"
const char *Expression::func_name[Expression::FUNC_MAX] = { const char *Expression::func_name[Expression::FUNC_MAX] = {

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/object/reference.h"
class Expression : public Reference { class Expression : public Reference {
GDCLASS(Expression, Reference); GDCLASS(Expression, Reference);

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@ -36,7 +36,7 @@
#include "core/math/triangulate.h" #include "core/math/triangulate.h"
#include "core/math/vector3.h" #include "core/math/vector3.h"
#include "core/math/vector2i.h" #include "core/math/vector2i.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/containers/pool_vector.h" #include "core/containers/pool_vector.h"
#include "core/print_string.h" #include "core/print_string.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/math/random_pcg.h" #include "core/math/random_pcg.h"
#include "core/reference.h" #include "core/object/reference.h"
class RandomNumberGenerator : public Reference { class RandomNumberGenerator : public Reference {
GDCLASS(RandomNumberGenerator, Reference); GDCLASS(RandomNumberGenerator, Reference);

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/math/face3.h" #include "core/math/face3.h"
#include "core/reference.h" #include "core/object/reference.h"
class TriangleMesh : public Reference { class TriangleMesh : public Reference {
GDCLASS(TriangleMesh, Reference); GDCLASS(TriangleMesh, Reference);

18
core/object/SCsub Normal file
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@ -0,0 +1,18 @@
#!/usr/bin/env python
import make_binders
from platform_methods import run_in_subprocess
Import("env")
env_object = env.Clone()
# Make binders
env_object.CommandNoCache(
["method_bind.gen.inc", "method_bind_ext.gen.inc", "method_bind_free_func.gen.inc"],
"make_binders.py",
run_in_subprocess(make_binders.run),
)
env_object.add_source_files(env.core_sources, "*.cpp")

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@ -30,12 +30,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/method_bind.h" #include "core/object/method_bind.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/print_string.h" #include "core/print_string.h"
/** To bind more then 6 parameters include this: /** To bind more then 6 parameters include this:
* #include "core/method_bind_ext.gen.inc" * #include "core/object/method_bind_ext.gen.inc"
*/ */
#define DEFVAL(m_defval) (m_defval) #define DEFVAL(m_defval) (m_defval)

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@ -31,7 +31,7 @@
#include "message_queue.h" #include "message_queue.h"
#include "core/project_settings.h" #include "core/project_settings.h"
#include "core/script_language.h" #include "core/object/script_language.h"
MessageQueue *MessageQueue::singleton = nullptr; MessageQueue *MessageQueue::singleton = nullptr;

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/object.h" #include "core/object/object.h"
#include "core/os/thread_safe.h" #include "core/os/thread_safe.h"
class MessageQueue { class MessageQueue {

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@ -30,7 +30,7 @@
// object.h needs to be the first include *before* method_bind.h // object.h needs to be the first include *before* method_bind.h
// FIXME: Find out why and fix potential cyclical dependencies. // FIXME: Find out why and fix potential cyclical dependencies.
#include "core/object.h" #include "core/object/object.h"
#include "method_bind.h" #include "method_bind.h"

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@ -32,7 +32,7 @@
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/variant/method_ptrcall.h" #include "core/variant/method_ptrcall.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"
#include <stdio.h> #include <stdio.h>

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@ -30,14 +30,14 @@
#include "object.h" #include "object.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/core_string_names.h" #include "core/core_string_names.h"
#include "core/message_queue.h" #include "core/object/message_queue.h"
#include "core/object_rc.h" #include "core/object_rc.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/print_string.h" #include "core/print_string.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#include "core/translation.h" #include "core/translation.h"
#ifdef DEBUG_ENABLED #ifdef DEBUG_ENABLED

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@ -859,6 +859,6 @@ public:
}; };
//needed by macros //needed by macros
#include "core/class_db.h" #include "core/object/class_db.h"
#endif #endif

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@ -30,8 +30,8 @@
#include "ref_ptr.h" #include "ref_ptr.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/resource.h" #include "core/object/resource.h"
void RefPtr::operator=(const RefPtr &p_other) { void RefPtr::operator=(const RefPtr &p_other) {
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]); Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);

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@ -30,7 +30,7 @@
#include "reference.h" #include "reference.h"
#include "core/script_language.h" #include "core/object/script_language.h"
bool Reference::init_ref() { bool Reference::init_ref() {
if (reference()) { if (reference()) {

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@ -30,9 +30,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/ref_ptr.h" #include "core/object/ref_ptr.h"
#include "core/safe_refcount.h" #include "core/safe_refcount.h"
class Reference : public Object { class Reference : public Object {

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@ -34,7 +34,7 @@
#include "core/io/resource_loader.h" #include "core/io/resource_loader.h"
#include "core/os/file_access.h" #include "core/os/file_access.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#include "scene/main/node.h" //only so casting works #include "scene/main/node.h" //only so casting works
#include <stdio.h> #include <stdio.h>

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@ -30,10 +30,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/ref_ptr.h" #include "core/object/ref_ptr.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/safe_refcount.h" #include "core/safe_refcount.h"
#include "core/containers/self_list.h" #include "core/containers/self_list.h"

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@ -33,7 +33,7 @@
#include "core/io/multiplayer_api.h" #include "core/io/multiplayer_api.h"
#include "core/containers/map.h" #include "core/containers/map.h"
#include "core/pair.h" #include "core/pair.h"
#include "core/resource.h" #include "core/object/resource.h"
class ScriptLanguage; class ScriptLanguage;

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@ -31,7 +31,7 @@
#include "undo_redo.h" #include "undo_redo.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/resource.h" #include "core/object/resource.h"
void UndoRedo::Operation::delete_reference() { void UndoRedo::Operation::delete_reference() {
if (type != Operation::TYPE_REFERENCE) { if (type != Operation::TYPE_REFERENCE) {

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/object/reference.h"
class UndoRedo : public Object { class UndoRedo : public Object {
GDCLASS(UndoRedo, Object); GDCLASS(UndoRedo, Object);

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/math/vector2i.h" #include "core/math/vector2i.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/os/main_loop.h" #include "core/os/main_loop.h"
#include "core/os/thread_safe.h" #include "core/os/thread_safe.h"

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/math/transform_2d.h" #include "core/math/transform_2d.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/ustring.h" #include "core/ustring.h"

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@ -30,7 +30,7 @@
#include "main_loop.h" #include "main_loop.h"
#include "core/script_language.h" #include "core/object/script_language.h"
void MainLoop::_bind_methods() { void MainLoop::_bind_methods() {
ClassDB::bind_method(D_METHOD("input_event", "event"), &MainLoop::input_event); ClassDB::bind_method(D_METHOD("input_event", "event"), &MainLoop::input_event);

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@ -31,8 +31,8 @@
/*************************************************************************/ /*************************************************************************/
#include "core/os/input_event.h" #include "core/os/input_event.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/script_language.h" #include "core/object/script_language.h"
class MainLoop : public Object { class MainLoop : public Object {
GDCLASS(MainLoop, Object); GDCLASS(MainLoop, Object);

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@ -32,7 +32,7 @@
#include "thread.h" #include "thread.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#if !defined(NO_THREADS) #if !defined(NO_THREADS)

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/class_db.h" #include "core/object/class_db.h"
// This Time class conforms with as many of the ISO 8601 standards as possible. // This Time class conforms with as many of the ISO 8601 standards as possible.
// * As per ISO 8601:2004 4.3.2.1, all dates follow the Proleptic Gregorian // * As per ISO 8601:2004 4.3.2.1, all dates follow the Proleptic Gregorian

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/object.h" #include "core/object/object.h"
#include "core/os/thread_safe.h" #include "core/os/thread_safe.h"
#include "core/containers/set.h" #include "core/containers/set.h"

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@ -31,7 +31,7 @@
#include "register_core_types.h" #include "register_core_types.h"
#include "core/bind/core_bind.h" #include "core/bind/core_bind.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/compressed_translation.h" #include "core/compressed_translation.h"
#include "core/core_string_names.h" #include "core/core_string_names.h"
#include "core/crypto/aes_context.h" #include "core/crypto/aes_context.h"
@ -72,7 +72,7 @@
#include "core/path_remap.h" #include "core/path_remap.h"
#include "core/project_settings.h" #include "core/project_settings.h"
#include "core/translation.h" #include "core/translation.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "core/bind/logger_bind.h" #include "core/bind/logger_bind.h"
#include "core/log/logger_backend.h" #include "core/log/logger_backend.h"

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/script_language.h" #include "core/object/script_language.h"
class ScriptDebuggerLocal : public ScriptDebugger { class ScriptDebuggerLocal : public ScriptDebugger {
bool profiling; bool profiling;

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/resource.h" #include "core/object/resource.h"
class Translation : public Resource { class Translation : public Resource {
GDCLASS(Translation, Resource); GDCLASS(Translation, Resource);

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@ -31,7 +31,7 @@
#include "array.h" #include "array.h"
#include "core/containers/hashfuncs.h" #include "core/containers/hashfuncs.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"

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@ -35,7 +35,7 @@
#include "core/math/math_funcs.h" #include "core/math/math_funcs.h"
#include "core/object_rc.h" #include "core/object_rc.h"
#include "core/print_string.h" #include "core/print_string.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/variant/variant_parser.h" #include "core/variant/variant_parser.h"
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "scene/main/node.h" #include "scene/main/node.h"

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@ -49,7 +49,7 @@
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/containers/pool_vector.h" #include "core/containers/pool_vector.h"
#include "core/ref_ptr.h" #include "core/object/ref_ptr.h"
#include "core/rid.h" #include "core/rid.h"
#include "core/ustring.h" #include "core/ustring.h"

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@ -34,10 +34,10 @@
#include "core/core_string_names.h" #include "core/core_string_names.h"
#include "core/crypto/crypto_core.h" #include "core/crypto/crypto_core.h"
#include "core/io/compression.h" #include "core/io/compression.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/object_rc.h" #include "core/object_rc.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/script_language.h" #include "core/object/script_language.h"
typedef void (*VariantFunc)(Variant &r_ret, Variant &p_self, const Variant **p_args); typedef void (*VariantFunc)(Variant &r_ret, Variant &p_self, const Variant **p_args);
typedef void (*VariantConstructFunc)(Variant &r_ret, const Variant **p_args); typedef void (*VariantConstructFunc)(Variant &r_ret, const Variant **p_args);

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@ -31,9 +31,9 @@
#include "variant.h" #include "variant.h"
#include "core/core_string_names.h" #include "core/core_string_names.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/object_rc.h" #include "core/object_rc.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#define CASE_TYPE_ALL(PREFIX, OP) \ #define CASE_TYPE_ALL(PREFIX, OP) \
CASE_TYPE(PREFIX, OP, INT) \ CASE_TYPE(PREFIX, OP, INT) \

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@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "core/os/file_access.h" #include "core/os/file_access.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"
class VariantParser { class VariantParser {

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@ -33,7 +33,7 @@
#include "editor/editor_node.h" #include "editor/editor_node.h"
#include "editor_scale.h" #include "editor_scale.h"
#include "core/variant/array.h" #include "core/variant/array.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/math/color.h" #include "core/math/color.h"
#include "core/error_macros.h" #include "core/error_macros.h"
#include "core/containers/list.h" #include "core/containers/list.h"
@ -46,7 +46,7 @@
#include "core/pair.h" #include "core/pair.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "editor/animation_track_editor.h" #include "editor/animation_track_editor.h"
#include "editor/editor_settings.h" #include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h" #include "scene/2d/canvas_item.h"

View File

@ -35,8 +35,8 @@
#include "core/containers/map.h" #include "core/containers/map.h"
#include "core/math/rect2.h" #include "core/math/rect2.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/containers/set.h" #include "core/containers/set.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

View File

@ -32,7 +32,7 @@
#include "animation_track_editor_plugins.h" #include "animation_track_editor_plugins.h"
#include "core/variant/array.h" #include "core/variant/array.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/math/color.h" #include "core/math/color.h"
#include "core/engine.h" #include "core/engine.h"
#include "core/error_macros.h" #include "core/error_macros.h"
@ -47,12 +47,12 @@
#include "core/os/keyboard.h" #include "core/os/keyboard.h"
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/pair.h" #include "core/pair.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#include "core/containers/set.h" #include "core/containers/set.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "editor/animation_bezier_editor.h" #include "editor/animation_bezier_editor.h"
#include "editor/editor_data.h" #include "editor/editor_data.h"
#include "editor/editor_inspector.h" #include "editor/editor_inspector.h"

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@ -30,7 +30,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/object/reference.h"
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "scene/gui/range.h" #include "scene/gui/range.h"
@ -43,7 +43,7 @@
#include "core/math/rect2.h" #include "core/math/rect2.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"

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@ -37,7 +37,7 @@
#include "scene/3d/sprite_3d.h" #include "scene/3d/sprite_3d.h"
#include "scene/animation/animation_player.h" #include "scene/animation/animation_player.h"
#include "servers/audio/audio_stream.h" #include "servers/audio/audio_stream.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/math/color.h" #include "core/math/color.h"
#include "core/variant/dictionary.h" #include "core/variant/dictionary.h"
#include "core/io/resource_loader.h" #include "core/io/resource_loader.h"
@ -48,7 +48,7 @@
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"
#include "scene/resources/animation.h" #include "scene/resources/animation.h"
#include "scene/resources/font.h" #include "scene/resources/font.h"

View File

@ -34,9 +34,9 @@
#include "core/math/rect2.h" #include "core/math/rect2.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

View File

@ -33,9 +33,9 @@
#include "core/io/marshalls.h" #include "core/io/marshalls.h"
#include "editor_node.h" #include "editor_node.h"
#include "core/variant/array.h" #include "core/variant/array.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "scene/main/node.h" #include "scene/main/node.h"
#define ITEMS_PER_PAGE 100 #define ITEMS_PER_PAGE 100

View File

@ -33,9 +33,9 @@
#include "scene/main/node.h" #include "scene/main/node.h"
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

View File

@ -30,7 +30,7 @@
#include "audio_stream_preview.h" #include "audio_stream_preview.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/error_macros.h" #include "core/error_macros.h"
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/math/audio_frame.h" #include "core/math/audio_frame.h"

View File

@ -37,9 +37,9 @@
#include "servers/audio/audio_stream.h" #include "servers/audio/audio_stream.h"
#include "core/containers/map.h" #include "core/containers/map.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"
class Thread; class Thread;

View File

@ -31,7 +31,7 @@
#include "code_editor.h" #include "code_editor.h"
#include "core/variant/array.h" #include "core/variant/array.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/variant/dictionary.h" #include "core/variant/dictionary.h"
#include "core/math/math_funcs.h" #include "core/math/math_funcs.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
@ -39,8 +39,8 @@
#include "core/os/input_event.h" #include "core/os/input_event.h"
#include "core/os/keyboard.h" #include "core/os/keyboard.h"
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#include "core/string_builder.h" #include "core/string_builder.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"

View File

@ -35,8 +35,8 @@
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/math/math_defs.h" #include "core/math/math_defs.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

View File

@ -30,7 +30,7 @@
#include "connections_dialog.h" #include "connections_dialog.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/math/color.h" #include "core/math/color.h"
#include "core/variant/dictionary.h" #include "core/variant/dictionary.h"
#include "core/error_macros.h" #include "core/error_macros.h"
@ -44,11 +44,11 @@
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/math/vector3.h" #include "core/math/vector3.h"
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/ref_ptr.h" #include "core/object/ref_ptr.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"
#include "editor/doc/doc_data.h" #include "editor/doc/doc_data.h"
#include "editor/editor_help.h" #include "editor/editor_help.h"

View File

@ -38,10 +38,10 @@
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "core/containers/map.h" #include "core/containers/map.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"

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@ -30,7 +30,7 @@
#include "create_dialog.h" #include "create_dialog.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/os/keyboard.h" #include "core/os/keyboard.h"
#include "editor_help.h" #include "editor_help.h"
#include "editor_node.h" #include "editor_node.h"
@ -44,7 +44,7 @@
#include "core/os/file_access.h" #include "core/os/file_access.h"
#include "core/os/input_event.h" #include "core/os/input_event.h"
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "editor/doc/doc_data.h" #include "editor/doc/doc_data.h"
#include "editor/editor_data.h" #include "editor/editor_data.h"

View File

@ -35,9 +35,9 @@
#include "core/containers/hash_map.h" #include "core/containers/hash_map.h"
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/containers/set.h" #include "core/containers/set.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"

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@ -36,7 +36,7 @@
#include "editor_scale.h" #include "editor_scale.h"
#include "scene/gui/margin_container.h" #include "scene/gui/margin_container.h"
#include "core/project_settings.h" #include "core/project_settings.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/math/color.h" #include "core/math/color.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/error_macros.h" #include "core/error_macros.h"
@ -45,8 +45,8 @@
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/print_string.h" #include "core/print_string.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

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@ -35,7 +35,7 @@
#include "core/containers/hash_map.h" #include "core/containers/hash_map.h"
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/containers/map.h" #include "core/containers/map.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"

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@ -32,9 +32,9 @@
#include "editor_node.h" #include "editor_node.h"
#include "core/variant/array.h" #include "core/variant/array.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/variant/dictionary.h" #include "core/variant/dictionary.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "scene/main/node.h" #include "scene/main/node.h"
void DictionaryPropertyEdit::_notif_change() { void DictionaryPropertyEdit::_notif_change() {

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@ -33,9 +33,9 @@
#include "scene/main/node.h" #include "scene/main/node.h"
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

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@ -35,16 +35,16 @@
#include "core/io/compression.h" #include "core/io/compression.h"
#include "core/os/dir_access.h" #include "core/os/dir_access.h"
#include "core/project_settings.h" #include "core/project_settings.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#include "core/translation.h" #include "core/translation.h"
#include "core/version.h" #include "core/version.h"
#include "scene/resources/theme.h" #include "scene/resources/theme.h"
#include "core/io/xml_parser.h" #include "core/io/xml_parser.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/error_macros.h" #include "core/error_macros.h"
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/method_bind.h" #include "core/object/method_bind.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/os/file_access.h" #include "core/os/file_access.h"
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/pair.h" #include "core/pair.h"

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@ -32,7 +32,7 @@
#include "core/containers/map.h" #include "core/containers/map.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"

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@ -34,12 +34,12 @@
#include "core/donors.gen.h" #include "core/donors.gen.h"
#include "core/license.gen.h" #include "core/license.gen.h"
#include "core/version.h" #include "core/version.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/math/color.h" #include "core/math/color.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"
#include "editor/editor_scale.h" #include "editor/editor_scale.h"
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"

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@ -33,7 +33,7 @@
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/ustring.h" #include "core/ustring.h"
class LinkButton; class LinkButton;

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@ -33,7 +33,7 @@
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"
#include "scene/resources/bit_map.h" #include "scene/resources/bit_map.h"
#include "core/reference.h" #include "core/object/reference.h"
class BitMap; class BitMap;

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@ -39,7 +39,7 @@
#include "scene/resources/font.h" #include "scene/resources/font.h"
#include "servers/audio_server.h" #include "servers/audio_server.h"
#include "core/project_settings.h" #include "core/project_settings.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/variant/dictionary.h" #include "core/variant/dictionary.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/error_macros.h" #include "core/error_macros.h"
@ -50,7 +50,7 @@
#include "core/os/input_event.h" #include "core/os/input_event.h"
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "editor/editor_file_dialog.h" #include "editor/editor_file_dialog.h"
#include "editor/editor_settings.h" #include "editor/editor_settings.h"
#include "scene/2d/canvas_item.h" #include "scene/2d/canvas_item.h"

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@ -40,8 +40,8 @@
#include "core/math/color.h" #include "core/math/color.h"
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

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@ -37,7 +37,7 @@
#include "project_settings_editor.h" #include "project_settings_editor.h"
#include "scene/main/viewport.h" #include "scene/main/viewport.h"
#include "scene/resources/packed_scene.h" #include "scene/resources/packed_scene.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/math/color.h" #include "core/math/color.h"
#include "core/variant/dictionary.h" #include "core/variant/dictionary.h"
#include "core/error_macros.h" #include "core/error_macros.h"
@ -47,12 +47,12 @@
#include "core/os/file_access.h" #include "core/os/file_access.h"
#include "core/os/memory.h" #include "core/os/memory.h"
#include "core/containers/pool_vector.h" #include "core/containers/pool_vector.h"
#include "core/reference.h" #include "core/object/reference.h"
#include "core/resource.h" #include "core/object/resource.h"
#include "core/script_language.h" #include "core/object/script_language.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/undo_redo.h" #include "core/object/undo_redo.h"
#include "core/containers/vector.h" #include "core/containers/vector.h"
#include "editor/editor_file_dialog.h" #include "editor/editor_file_dialog.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"

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@ -34,7 +34,7 @@
#include "core/containers/list.h" #include "core/containers/list.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object/object.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant/variant.h" #include "core/variant/variant.h"

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@ -30,7 +30,7 @@
#include "editor_data.h" #include "editor_data.h"
#include "core/class_db.h" #include "core/object/class_db.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/error_macros.h" #include "core/error_macros.h"
#include "core/io/config_file.h" #include "core/io/config_file.h"

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