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Fix includes.
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cac80e3167
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@ -28,14 +28,14 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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/**************************************************************************/
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#include "particles_2d_editor_plugin.h"
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#include "gpu_particles_2d_editor_plugin.h"
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#include "canvas_item_editor_plugin.h"
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#include "canvas_item_editor_plugin.h"
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#include "core/io/image_loader.h"
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#include "core/io/image_loader.h"
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#include "scene/2d/cpu_particles_2d.h"
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#include "scene/2d/cpu_particles_2d.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/separator.h"
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#include "scene/resources/material/particles_material.h"
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#include "scene/resources/material/particles_material.h"
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#include "scene/2d/particles_2d.h"
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#include "scene/2d/gpu_particles_2d.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/file_dialog.h"
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#include "scene/gui/file_dialog.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_file_dialog.h"
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@ -28,7 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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/**************************************************************************/
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#include "particles_2d.h"
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#include "gpu_particles_2d.h"
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#include "core/os/os.h"
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#include "core/os/os.h"
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#include "scene/resources/material/particles_material.h"
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#include "scene/resources/material/particles_material.h"
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@ -28,7 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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/**************************************************************************/
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#include "particles.h"
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#include "gpu_particles.h"
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#include "core/os/os.h"
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#include "core/os/os.h"
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#include "scene/resources/material/particles_material.h"
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#include "scene/resources/material/particles_material.h"
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