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Free vertex_lights_2d_map in World2D's destructor.
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@ -409,5 +409,10 @@ World2D::~World2D() {
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RenderingServer::get_singleton()->free(canvas);
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Physics2DServer::get_singleton()->free(space);
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Navigation2DServer::get_singleton()->free(navigation_map);
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#ifdef MODULE_VERTEX_LIGHTS_2D_ENABLED
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VertexLights2DServer::get_singleton()->free(vertex_lights_2d_map);
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#endif
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memdelete(indexer);
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}
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