mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2025-01-10 21:09:38 +01:00
MMGraphNode should use GraphEdit Instead of MMGraphEditor.
This commit is contained in:
parent
d73d398155
commit
d3c7a61cef
@ -18,7 +18,7 @@
|
||||
#include "scene/gui/spin_box.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
|
||||
#include "widgets/curve_edit/curve_editor.h"
|
||||
#include "widgets/curve_edit/curve_edit.h"
|
||||
#include "widgets/gradient_editor/gradient_editor.h"
|
||||
#include "widgets/image_picker_button/image_picker_button.h"
|
||||
#include "widgets/polygon_edit/polygon_edit.h"
|
||||
@ -179,9 +179,9 @@ int MMGraphNode::add_slot_polygon() {
|
||||
int MMGraphNode::add_slot_curve() {
|
||||
ERR_FAIL_COND_V(!_node->is_class("CurveBase"), 0);
|
||||
|
||||
MMCurveEditor *ce = memnew(MMCurveEditor);
|
||||
CurveEdit *ce = memnew(CurveEdit);
|
||||
int slot_idx = add_slot(MMNodeUniversalProperty::SLOT_TYPE_NONE, MMNodeUniversalProperty::SLOT_TYPE_NONE, "", "", ce);
|
||||
ce->set_curve(_node);
|
||||
ce->set_value(_node);
|
||||
//ge.texture = _node.call(getter, _material, slot_idx);
|
||||
//properties[slot_idx].append(ge.texture);
|
||||
return slot_idx;
|
||||
|
Loading…
Reference in New Issue
Block a user