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https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-25 05:07:12 +01:00
Fix some property names being the same as getters / setters.
This commit is contained in:
parent
50fa3addad
commit
d093365b00
@ -96,5 +96,5 @@ void ModelVisual::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_visual_entries"), &ModelVisual::get_visual_entries);
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ClassDB::bind_method(D_METHOD("get_visual_entries"), &ModelVisual::get_visual_entries);
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ClassDB::bind_method(D_METHOD("set_visual_entries", "visual_entrys"), &ModelVisual::set_visual_entries);
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ClassDB::bind_method(D_METHOD("set_visual_entries", "visual_entrys"), &ModelVisual::set_visual_entries);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "get_visual_entries", PROPERTY_HINT_NONE, "23/19:ModelVisualEntry", PROPERTY_USAGE_DEFAULT, "ModelVisualEntry"), "set_visual_entries", "get_visual_entries");
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "visual_entries", PROPERTY_HINT_NONE, "23/19:ModelVisualEntry", PROPERTY_USAGE_DEFAULT, "ModelVisualEntry"), "set_visual_entries", "get_visual_entries");
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}
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}
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@ -364,7 +364,7 @@ void EntityAI::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_enabled"), &EntityAI::get_enabled);
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ClassDB::bind_method(D_METHOD("get_enabled"), &EntityAI::get_enabled);
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ClassDB::bind_method(D_METHOD("set_enabled", "value"), &EntityAI::set_enabled);
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ClassDB::bind_method(D_METHOD("set_enabled", "value"), &EntityAI::set_enabled);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "get_enabled"), "set_enabled", "get_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "get_enabled");
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ClassDB::bind_method(D_METHOD("get_owner"), &EntityAI::get_owner);
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ClassDB::bind_method(D_METHOD("get_owner"), &EntityAI::get_owner);
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ClassDB::bind_method(D_METHOD("set_owner", "entity"), &EntityAI::set_owner_bind);
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ClassDB::bind_method(D_METHOD("set_owner", "entity"), &EntityAI::set_owner_bind);
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@ -7735,7 +7735,7 @@ void Entity::_bind_methods() {
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ClassDB::bind_method(D_METHOD("pet_gets_ai_state"), &Entity::pet_gets_ai_state);
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ClassDB::bind_method(D_METHOD("pet_gets_ai_state"), &Entity::pet_gets_ai_state);
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ClassDB::bind_method(D_METHOD("pet_sets_ai_state", "value"), &Entity::pet_sets_ai_state);
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ClassDB::bind_method(D_METHOD("pet_sets_ai_state", "value"), &Entity::pet_sets_ai_state);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "pet_gets_ai_state", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_AI_STATES, PROPERTY_USAGE_ENTITY_HIDDEN), "pet_sets_ai_state", "pet_gets_ai_state");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "pet_ai_state", PROPERTY_HINT_ENUM, EntityEnums::BINDING_STRING_AI_STATES, PROPERTY_USAGE_ENTITY_HIDDEN), "pet_sets_ai_state", "pet_gets_ai_state");
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ClassDB::bind_method(D_METHOD("gets_original_entity_controller"), &Entity::gets_original_entity_controller);
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ClassDB::bind_method(D_METHOD("gets_original_entity_controller"), &Entity::gets_original_entity_controller);
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ClassDB::bind_method(D_METHOD("sets_original_entity_controller", "value"), &Entity::sets_original_entity_controller);
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ClassDB::bind_method(D_METHOD("sets_original_entity_controller", "value"), &Entity::sets_original_entity_controller);
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@ -248,7 +248,7 @@ void SpellDamageInfo::_bind_methods() {
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ClassDB::bind_method(D_METHOD("damage_type_get"), &SpellDamageInfo::damage_type_get);
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ClassDB::bind_method(D_METHOD("damage_type_get"), &SpellDamageInfo::damage_type_get);
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ClassDB::bind_method(D_METHOD("damage_type_set", "value"), &SpellDamageInfo::damage_type_set);
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ClassDB::bind_method(D_METHOD("damage_type_set", "value"), &SpellDamageInfo::damage_type_set);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "damage_type_get"), "damage_type_set", "damage_type_get");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "damage_type"), "damage_type_set", "damage_type_get");
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ClassDB::bind_method(D_METHOD("dealer_get"), &SpellDamageInfo::dealer_get);
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ClassDB::bind_method(D_METHOD("dealer_get"), &SpellDamageInfo::dealer_get);
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ClassDB::bind_method(D_METHOD("dealer_set", "value"), &SpellDamageInfo::dealer_set_bind);
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ClassDB::bind_method(D_METHOD("dealer_set", "value"), &SpellDamageInfo::dealer_set_bind);
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@ -249,7 +249,7 @@ void SpellHealInfo::_bind_methods() {
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ClassDB::bind_method(D_METHOD("heal_type_get"), &SpellHealInfo::heal_type_get);
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ClassDB::bind_method(D_METHOD("heal_type_get"), &SpellHealInfo::heal_type_get);
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ClassDB::bind_method(D_METHOD("heal_type_set", "value"), &SpellHealInfo::heal_type_set);
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ClassDB::bind_method(D_METHOD("heal_type_set", "value"), &SpellHealInfo::heal_type_set);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "heal_type_get"), "heal_type_set", "heal_type_get");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "heal_type"), "heal_type_set", "heal_type_get");
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ClassDB::bind_method(D_METHOD("dealer_get"), &SpellHealInfo::dealer_get);
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ClassDB::bind_method(D_METHOD("dealer_get"), &SpellHealInfo::dealer_get);
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ClassDB::bind_method(D_METHOD("dealer_set", "value"), &SpellHealInfo::dealer_set_bind);
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ClassDB::bind_method(D_METHOD("dealer_set", "value"), &SpellHealInfo::dealer_set_bind);
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@ -214,7 +214,7 @@ void PlayerProfile::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_last_used_character"), &PlayerProfile::get_last_used_character);
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ClassDB::bind_method(D_METHOD("get_last_used_character"), &PlayerProfile::get_last_used_character);
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ClassDB::bind_method(D_METHOD("set_last_used_character", "value"), &PlayerProfile::set_last_used_character);
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ClassDB::bind_method(D_METHOD("set_last_used_character", "value"), &PlayerProfile::set_last_used_character);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "set_last_used_character"), "set_last_used_character", "get_last_used_character");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "last_used_character"), "set_last_used_character", "get_last_used_character");
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ClassDB::bind_method(D_METHOD("get_custom_data"), &PlayerProfile::get_custom_data);
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ClassDB::bind_method(D_METHOD("get_custom_data"), &PlayerProfile::get_custom_data);
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ClassDB::bind_method(D_METHOD("set_custom_data", "value"), &PlayerProfile::set_custom_data);
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ClassDB::bind_method(D_METHOD("set_custom_data", "value"), &PlayerProfile::set_custom_data);
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@ -239,7 +239,7 @@ void ProfileManager::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_save_file"), &ProfileManager::get_save_file);
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ClassDB::bind_method(D_METHOD("get_save_file"), &ProfileManager::get_save_file);
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ClassDB::bind_method(D_METHOD("set_save_file", "path"), &ProfileManager::set_save_file);
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ClassDB::bind_method(D_METHOD("set_save_file", "path"), &ProfileManager::set_save_file);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "set_save_file"), "set_save_file", "get_save_file");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "save_file"), "set_save_file", "get_save_file");
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ClassDB::bind_method(D_METHOD("gets_player_profile_count"), &ProfileManager::gets_player_profile_count);
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ClassDB::bind_method(D_METHOD("gets_player_profile_count"), &ProfileManager::gets_player_profile_count);
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ClassDB::bind_method(D_METHOD("gets_player_profile_index", "index"), &ProfileManager::gets_player_profile_index);
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ClassDB::bind_method(D_METHOD("gets_player_profile_index", "index"), &ProfileManager::gets_player_profile_index);
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@ -66,7 +66,7 @@ void FastnoiseNoiseParams::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_cellular_distance_function", "func"), &FastnoiseNoiseParams::set_cellular_distance_function);
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ClassDB::bind_method(D_METHOD("set_cellular_distance_function", "func"), &FastnoiseNoiseParams::set_cellular_distance_function);
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ClassDB::bind_method(D_METHOD("get_cellular_distance_function"), &FastnoiseNoiseParams::get_cellular_distance_function);
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ClassDB::bind_method(D_METHOD("get_cellular_distance_function"), &FastnoiseNoiseParams::get_cellular_distance_function);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "set_cellular_distance_function", PROPERTY_HINT_ENUM, FastNoise::BINDING_STRING_CELLULAR_DISTANCE_FUNCTION), "set_cellular_distance_function", "get_cellular_distance_function");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "cellular_distance_function", PROPERTY_HINT_ENUM, FastNoise::BINDING_STRING_CELLULAR_DISTANCE_FUNCTION), "set_cellular_distance_function", "get_cellular_distance_function");
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ClassDB::bind_method(D_METHOD("set_cellular_return_type", "ret"), &FastnoiseNoiseParams::set_cellular_return_type);
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ClassDB::bind_method(D_METHOD("set_cellular_return_type", "ret"), &FastnoiseNoiseParams::set_cellular_return_type);
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ClassDB::bind_method(D_METHOD("get_cellular_return_type"), &FastnoiseNoiseParams::get_cellular_return_type);
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ClassDB::bind_method(D_METHOD("get_cellular_return_type"), &FastnoiseNoiseParams::get_cellular_return_type);
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@ -620,7 +620,7 @@ void TiledWallData::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_tile_count"), &TiledWallData::get_tile_count);
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ClassDB::bind_method(D_METHOD("get_tile_count"), &TiledWallData::get_tile_count);
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ClassDB::bind_method(D_METHOD("set_tile_count", "count"), &TiledWallData::set_tile_count);
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ClassDB::bind_method(D_METHOD("set_tile_count", "count"), &TiledWallData::set_tile_count);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "set_tile_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_tile_count", "get_tile_count");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_tile_count", "get_tile_count");
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//flavour_tiles
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//flavour_tiles
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ClassDB::bind_method(D_METHOD("add_flavour_tile", "texture", "y_size", "z_offset", "texture_scale"), &TiledWallData::add_flavour_tile, 1, 0, 1);
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ClassDB::bind_method(D_METHOD("add_flavour_tile", "texture", "y_size", "z_offset", "texture_scale"), &TiledWallData::add_flavour_tile, 1, 0, 1);
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@ -225,33 +225,33 @@ void Prop2DDataSprite::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_flip_v"), &Prop2DDataSprite::get_flip_v);
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ClassDB::bind_method(D_METHOD("get_flip_v"), &Prop2DDataSprite::get_flip_v);
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ClassDB::bind_method(D_METHOD("set_flip_v", "value"), &Prop2DDataSprite::set_flip_v);
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ClassDB::bind_method(D_METHOD("set_flip_v", "value"), &Prop2DDataSprite::set_flip_v);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "get_flip_v"), "set_flip_v", "get_flip_v");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v");
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ClassDB::bind_method(D_METHOD("get_animation_h_frames"), &Prop2DDataSprite::get_animation_h_frames);
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ClassDB::bind_method(D_METHOD("get_animation_h_frames"), &Prop2DDataSprite::get_animation_h_frames);
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ClassDB::bind_method(D_METHOD("set_animation_h_frames", "value"), &Prop2DDataSprite::set_animation_h_frames);
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ClassDB::bind_method(D_METHOD("set_animation_h_frames", "value"), &Prop2DDataSprite::set_animation_h_frames);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "get_animation_h_frames"), "set_animation_h_frames", "get_animation_h_frames");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "animation_h_frames"), "set_animation_h_frames", "get_animation_h_frames");
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ClassDB::bind_method(D_METHOD("get_animation_v_frames"), &Prop2DDataSprite::get_animation_v_frames);
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ClassDB::bind_method(D_METHOD("get_animation_v_frames"), &Prop2DDataSprite::get_animation_v_frames);
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ClassDB::bind_method(D_METHOD("set_animation_v_frames", "value"), &Prop2DDataSprite::set_animation_v_frames);
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ClassDB::bind_method(D_METHOD("set_animation_v_frames", "value"), &Prop2DDataSprite::set_animation_v_frames);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "set_animation_v_frames"), "set_animation_v_frames", "get_animation_v_frames");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "animation_v_frames"), "set_animation_v_frames", "get_animation_v_frames");
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ClassDB::bind_method(D_METHOD("get_animation_frame"), &Prop2DDataSprite::get_animation_frame);
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ClassDB::bind_method(D_METHOD("get_animation_frame"), &Prop2DDataSprite::get_animation_frame);
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ClassDB::bind_method(D_METHOD("set_animation_frame", "value"), &Prop2DDataSprite::set_animation_frame);
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ClassDB::bind_method(D_METHOD("set_animation_frame", "value"), &Prop2DDataSprite::set_animation_frame);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "get_animation_frame"), "set_animation_frame", "get_animation_frame");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "animation_frame"), "set_animation_frame", "get_animation_frame");
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ClassDB::bind_method(D_METHOD("get_animation_frame_coords"), &Prop2DDataSprite::get_animation_frame_coords);
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ClassDB::bind_method(D_METHOD("get_animation_frame_coords"), &Prop2DDataSprite::get_animation_frame_coords);
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ClassDB::bind_method(D_METHOD("set_animation_frame_coords", "value"), &Prop2DDataSprite::set_animation_frame_coords);
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ClassDB::bind_method(D_METHOD("set_animation_frame_coords", "value"), &Prop2DDataSprite::set_animation_frame_coords);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "get_animation_frame_coords"), "set_animation_frame_coords", "get_animation_frame_coords");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "animation_frame_coords"), "set_animation_frame_coords", "get_animation_frame_coords");
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ClassDB::bind_method(D_METHOD("get_region_enabled"), &Prop2DDataSprite::get_region_enabled);
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ClassDB::bind_method(D_METHOD("get_region_enabled"), &Prop2DDataSprite::get_region_enabled);
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ClassDB::bind_method(D_METHOD("set_region_enabled", "value"), &Prop2DDataSprite::set_region_enabled);
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ClassDB::bind_method(D_METHOD("set_region_enabled", "value"), &Prop2DDataSprite::set_region_enabled);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "set_region_enabled"), "set_region_enabled", "get_region_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region_enabled", "get_region_enabled");
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ClassDB::bind_method(D_METHOD("get_region"), &Prop2DDataSprite::get_region);
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ClassDB::bind_method(D_METHOD("get_region"), &Prop2DDataSprite::get_region);
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ClassDB::bind_method(D_METHOD("set_region", "value"), &Prop2DDataSprite::set_region);
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ClassDB::bind_method(D_METHOD("set_region", "value"), &Prop2DDataSprite::set_region);
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ADD_PROPERTY(PropertyInfo(Variant::RECT2, "get_region"), "set_region", "get_region");
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ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region"), "set_region", "get_region");
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ClassDB::bind_method(D_METHOD("get_filter_clip"), &Prop2DDataSprite::get_filter_clip);
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ClassDB::bind_method(D_METHOD("get_filter_clip"), &Prop2DDataSprite::get_filter_clip);
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ClassDB::bind_method(D_METHOD("set_filter_clip", "value"), &Prop2DDataSprite::set_filter_clip);
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ClassDB::bind_method(D_METHOD("set_filter_clip", "value"), &Prop2DDataSprite::set_filter_clip);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "get_filter_clip"), "set_filter_clip", "get_filter_clip");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "get_filter_clip");
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}
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}
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@ -1380,25 +1380,25 @@ void TerrainChunk::_bind_methods() {
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ClassDB::bind_method(D_METHOD("material_cache_key_set"), &TerrainChunk::material_cache_key_set);
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ClassDB::bind_method(D_METHOD("material_cache_key_set"), &TerrainChunk::material_cache_key_set);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_set", "material_cache_key_get");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_set", "material_cache_key_get");
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ClassDB::bind_method(D_METHOD("material_cache_key_has"), &TerrainChunk::material_cache_key_has);
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ClassDB::bind_method(D_METHOD("material_cache_key_has_get"), &TerrainChunk::material_cache_key_has);
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ClassDB::bind_method(D_METHOD("material_cache_key_has_set"), &TerrainChunk::material_cache_key_has_set);
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ClassDB::bind_method(D_METHOD("material_cache_key_has_set"), &TerrainChunk::material_cache_key_has_set);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_has_set", "material_cache_key_has");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_has_set", "material_cache_key_has_get");
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ClassDB::bind_method(D_METHOD("liquid_material_cache_key_get"), &TerrainChunk::liquid_material_cache_key_get);
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ClassDB::bind_method(D_METHOD("liquid_material_cache_key_get"), &TerrainChunk::liquid_material_cache_key_get);
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ClassDB::bind_method(D_METHOD("liquid_material_cache_key_set"), &TerrainChunk::liquid_material_cache_key_set);
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ClassDB::bind_method(D_METHOD("liquid_material_cache_key_set"), &TerrainChunk::liquid_material_cache_key_set);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "liquid_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_set", "liquid_material_cache_key_get");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "liquid_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_set", "liquid_material_cache_key_get");
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ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has"), &TerrainChunk::liquid_material_cache_key_has);
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ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has_get"), &TerrainChunk::liquid_material_cache_key_has);
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ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has_set"), &TerrainChunk::liquid_material_cache_key_has_set);
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ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has_set"), &TerrainChunk::liquid_material_cache_key_has_set);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "liquid_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_has_set", "liquid_material_cache_key_has");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "liquid_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_has_set", "liquid_material_cache_key_has_get");
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ClassDB::bind_method(D_METHOD("prop_material_cache_key_get"), &TerrainChunk::prop_material_cache_key_get);
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ClassDB::bind_method(D_METHOD("prop_material_cache_key_get"), &TerrainChunk::prop_material_cache_key_get);
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ClassDB::bind_method(D_METHOD("prop_material_cache_key_set"), &TerrainChunk::prop_material_cache_key_set);
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ClassDB::bind_method(D_METHOD("prop_material_cache_key_set"), &TerrainChunk::prop_material_cache_key_set);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_set", "prop_material_cache_key_get");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_set", "prop_material_cache_key_get");
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ClassDB::bind_method(D_METHOD("prop_material_cache_key_has"), &TerrainChunk::prop_material_cache_key_has);
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ClassDB::bind_method(D_METHOD("prop_material_cache_key_has_get"), &TerrainChunk::prop_material_cache_key_has);
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ClassDB::bind_method(D_METHOD("prop_material_cache_key_has_set"), &TerrainChunk::prop_material_cache_key_has_set);
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ClassDB::bind_method(D_METHOD("prop_material_cache_key_has_set"), &TerrainChunk::prop_material_cache_key_has_set);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_has_set", "prop_material_cache_key_has");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "prop_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_has_set", "prop_material_cache_key_has_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("get_library"), &TerrainChunk::get_library);
|
ClassDB::bind_method(D_METHOD("get_library"), &TerrainChunk::get_library);
|
||||||
ClassDB::bind_method(D_METHOD("set_library", "value"), &TerrainChunk::set_library);
|
ClassDB::bind_method(D_METHOD("set_library", "value"), &TerrainChunk::set_library);
|
||||||
|
@ -1473,25 +1473,25 @@ void Terrain2DChunk::_bind_methods() {
|
|||||||
ClassDB::bind_method(D_METHOD("material_cache_key_set"), &Terrain2DChunk::material_cache_key_set);
|
ClassDB::bind_method(D_METHOD("material_cache_key_set"), &Terrain2DChunk::material_cache_key_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_set", "material_cache_key_get");
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_set", "material_cache_key_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("material_cache_key_has"), &Terrain2DChunk::material_cache_key_has);
|
ClassDB::bind_method(D_METHOD("material_cache_key_has_get"), &Terrain2DChunk::material_cache_key_has);
|
||||||
ClassDB::bind_method(D_METHOD("material_cache_key_has_set"), &Terrain2DChunk::material_cache_key_has_set);
|
ClassDB::bind_method(D_METHOD("material_cache_key_has_set"), &Terrain2DChunk::material_cache_key_has_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_has_set", "material_cache_key_has");
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_has_set", "material_cache_key_has_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_get"), &Terrain2DChunk::liquid_material_cache_key_get);
|
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_get"), &Terrain2DChunk::liquid_material_cache_key_get);
|
||||||
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_set"), &Terrain2DChunk::liquid_material_cache_key_set);
|
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_set"), &Terrain2DChunk::liquid_material_cache_key_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "liquid_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_set", "liquid_material_cache_key_get");
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "liquid_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_set", "liquid_material_cache_key_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has"), &Terrain2DChunk::liquid_material_cache_key_has);
|
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has_get"), &Terrain2DChunk::liquid_material_cache_key_has);
|
||||||
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has_set"), &Terrain2DChunk::liquid_material_cache_key_has_set);
|
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has_set"), &Terrain2DChunk::liquid_material_cache_key_has_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "liquid_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_has_set", "liquid_material_cache_key_has");
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "liquid_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_has_set", "liquid_material_cache_key_has_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("prop_material_cache_key_get"), &Terrain2DChunk::prop_material_cache_key_get);
|
ClassDB::bind_method(D_METHOD("prop_material_cache_key_get"), &Terrain2DChunk::prop_material_cache_key_get);
|
||||||
ClassDB::bind_method(D_METHOD("prop_material_cache_key_set"), &Terrain2DChunk::prop_material_cache_key_set);
|
ClassDB::bind_method(D_METHOD("prop_material_cache_key_set"), &Terrain2DChunk::prop_material_cache_key_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_set", "prop_material_cache_key_get");
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_set", "prop_material_cache_key_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("prop_material_cache_key_has"), &Terrain2DChunk::prop_material_cache_key_has);
|
ClassDB::bind_method(D_METHOD("prop_material_cache_key_has_get"), &Terrain2DChunk::prop_material_cache_key_has);
|
||||||
ClassDB::bind_method(D_METHOD("prop_material_cache_key_has_set"), &Terrain2DChunk::prop_material_cache_key_has_set);
|
ClassDB::bind_method(D_METHOD("prop_material_cache_key_has_set"), &Terrain2DChunk::prop_material_cache_key_has_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_has_set", "prop_material_cache_key_has");
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "prop_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_has_set", "prop_material_cache_key_has_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("get_library"), &Terrain2DChunk::get_library);
|
ClassDB::bind_method(D_METHOD("get_library"), &Terrain2DChunk::get_library);
|
||||||
ClassDB::bind_method(D_METHOD("set_library", "value"), &Terrain2DChunk::set_library);
|
ClassDB::bind_method(D_METHOD("set_library", "value"), &Terrain2DChunk::set_library);
|
||||||
|
@ -1368,25 +1368,25 @@ void VoxelChunk::_bind_methods() {
|
|||||||
ClassDB::bind_method(D_METHOD("material_cache_key_set"), &VoxelChunk::material_cache_key_set);
|
ClassDB::bind_method(D_METHOD("material_cache_key_set"), &VoxelChunk::material_cache_key_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_set", "material_cache_key_get");
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_set", "material_cache_key_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("material_cache_key_has"), &VoxelChunk::material_cache_key_has);
|
ClassDB::bind_method(D_METHOD("material_cache_key_has_get"), &VoxelChunk::material_cache_key_has);
|
||||||
ClassDB::bind_method(D_METHOD("material_cache_key_has_set"), &VoxelChunk::material_cache_key_has_set);
|
ClassDB::bind_method(D_METHOD("material_cache_key_has_set"), &VoxelChunk::material_cache_key_has_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_has_set", "material_cache_key_has");
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "material_cache_key_has_set", "material_cache_key_has_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_get"), &VoxelChunk::liquid_material_cache_key_get);
|
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_get"), &VoxelChunk::liquid_material_cache_key_get);
|
||||||
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_set"), &VoxelChunk::liquid_material_cache_key_set);
|
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_set"), &VoxelChunk::liquid_material_cache_key_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "liquid_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_set", "liquid_material_cache_key_get");
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "liquid_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_set", "liquid_material_cache_key_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has"), &VoxelChunk::liquid_material_cache_key_has);
|
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has_get"), &VoxelChunk::liquid_material_cache_key_has);
|
||||||
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has_set"), &VoxelChunk::liquid_material_cache_key_has_set);
|
ClassDB::bind_method(D_METHOD("liquid_material_cache_key_has_set"), &VoxelChunk::liquid_material_cache_key_has_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "liquid_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_has_set", "liquid_material_cache_key_has");
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "liquid_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "liquid_material_cache_key_has_set", "liquid_material_cache_key_has_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("prop_material_cache_key_get"), &VoxelChunk::prop_material_cache_key_get);
|
ClassDB::bind_method(D_METHOD("prop_material_cache_key_get"), &VoxelChunk::prop_material_cache_key_get);
|
||||||
ClassDB::bind_method(D_METHOD("prop_material_cache_key_set"), &VoxelChunk::prop_material_cache_key_set);
|
ClassDB::bind_method(D_METHOD("prop_material_cache_key_set"), &VoxelChunk::prop_material_cache_key_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_set", "prop_material_cache_key_get");
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_material_cache_key", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_set", "prop_material_cache_key_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("prop_material_cache_key_has"), &VoxelChunk::prop_material_cache_key_has);
|
ClassDB::bind_method(D_METHOD("prop_material_cache_key_has_get"), &VoxelChunk::prop_material_cache_key_has);
|
||||||
ClassDB::bind_method(D_METHOD("prop_material_cache_key_has_set"), &VoxelChunk::prop_material_cache_key_has_set);
|
ClassDB::bind_method(D_METHOD("prop_material_cache_key_has_set"), &VoxelChunk::prop_material_cache_key_has_set);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "prop_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_has_set", "prop_material_cache_key_has");
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "prop_material_cache_key_has", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "prop_material_cache_key_has_set", "prop_material_cache_key_has_get");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("get_library"), &VoxelChunk::get_library);
|
ClassDB::bind_method(D_METHOD("get_library"), &VoxelChunk::get_library);
|
||||||
ClassDB::bind_method(D_METHOD("set_library", "value"), &VoxelChunk::set_library);
|
ClassDB::bind_method(D_METHOD("set_library", "value"), &VoxelChunk::set_library);
|
||||||
|
@ -778,11 +778,11 @@ void FormField::_bind_methods() {
|
|||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("get_ignore_if_not_exists"), &FormField::get_ignore_if_not_exists);
|
ClassDB::bind_method(D_METHOD("get_ignore_if_not_exists"), &FormField::get_ignore_if_not_exists);
|
||||||
ClassDB::bind_method(D_METHOD("set_ignore_if_not_exists", "val"), &FormField::set_ignore_if_not_exists);
|
ClassDB::bind_method(D_METHOD("set_ignore_if_not_exists", "val"), &FormField::set_ignore_if_not_exists);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_if_not_exists"), "set_ignore_if_not_exists", "get_ignore_if_not_exists");
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_ignore_if_not_exists"), "set_ignore_if_not_exists", "get_ignore_if_not_exists");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("get_ignore_if_other_field_not_exists"), &FormField::get_ignore_if_other_field_not_exists);
|
ClassDB::bind_method(D_METHOD("get_ignore_if_other_field_not_exists"), &FormField::get_ignore_if_other_field_not_exists);
|
||||||
ClassDB::bind_method(D_METHOD("set_ignore_if_other_field_not_exists", "val"), &FormField::set_ignore_if_other_field_not_exists);
|
ClassDB::bind_method(D_METHOD("set_ignore_if_other_field_not_exists", "val"), &FormField::set_ignore_if_other_field_not_exists);
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_if_other_field_not_exists"), "set_ignore_if_other_field_not_exists", "get_ignore_if_other_field_not_exists");
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "is_ignore_if_other_field_not_exists"), "set_ignore_if_other_field_not_exists", "get_ignore_if_other_field_not_exists");
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("get_ignore_if_other_field_not_exist_field"), &FormField::get_ignore_if_other_field_not_exist_field);
|
ClassDB::bind_method(D_METHOD("get_ignore_if_other_field_not_exist_field"), &FormField::get_ignore_if_other_field_not_exist_field);
|
||||||
ClassDB::bind_method(D_METHOD("set_ignore_if_other_field_not_exist_field", "val"), &FormField::set_ignore_if_other_field_not_exist_field);
|
ClassDB::bind_method(D_METHOD("set_ignore_if_other_field_not_exist_field", "val"), &FormField::set_ignore_if_other_field_not_exist_field);
|
||||||
|
Loading…
Reference in New Issue
Block a user