Update name of Convert to MeshInstance2D button in MeshInstance2D doc

(cherry picked from commit 857e5a3bb065e8efdbb137796c3ba4946eaab99b)
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Hugo Locurcio 2022-06-11 20:25:22 +02:00 committed by Relintai
parent 646b5fab0e
commit d08f335224

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Node used for displaying a [Mesh] in 2D. Node used for displaying a [Mesh] in 2D.
</brief_description> </brief_description>
<description> <description>
Node used for displaying a [Mesh] in 2D. Can be constructed from an existing [Sprite] via a tool in the editor toolbar. Select "Sprite" then "Convert to Mesh2D", select settings in popup and press "Create Mesh2D". Node used for displaying a [Mesh] in 2D. A [MeshInstance2D] can be automatically created from an existing [Sprite] via a tool in the editor toolbar. Select the [Sprite] node, then choose [b]Sprite &gt; Convert to MeshInstance2D[/b] at the top of the 2D editor viewport.
</description> </description>
<tutorials> <tutorials>
<link>$DOCS_URL/tutorials/2d/2d_meshes.html</link> <link>$DOCS_URL/tutorials/2d/2d_meshes.html</link>